Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Map Fixes
icon2.gif  Map Fixes [message #289290] Tue, 09 October 2007 02:10 Go to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
Thanks to the miracles of modern technology (LevelRedit) I have been able to reverse engineer some Renegade maps and fix various bugs and exploits. I have already completed a fixed .MIX file for C&C_Land - all I did was move the AS controller closer to the tower so it picked up the meshes; and placed a PT zone where one was missing in the Nod Power Plant. But these two simple changes should make a world of difference. VOTE LAND FOR CP3!

More fixed maps are coming, currently working on C&C_Siege which I plan to add Guard Towers to stop base walking; and block the wall jumping ability to the infantry only area. Note that all changes are within the bounds of the default files and presets. IE everything I am doing works server side. Your clients will not need to re-download these "fixed" maps. If you have any questions comments or suggestions for other maps feel free to post them.

[edit] Screenshot of the now targetable AS (this guy didn't have the new file):

http://img444.imageshack.us/img444/7039/ssym5.jpg

Download C&C_Land.mix below:
  • Attachment: C&C_Land.rar
    (Size: 692.87KB, Downloaded 114 times)


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.

[Updated on: Tue, 09 October 2007 02:20]

Report message to a moderator

Re: Map Fixes [message #289311 is a reply to message #289290] Tue, 09 October 2007 05:51 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
Just posting a mirror:

UNRULES


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Map Fixes [message #289314 is a reply to message #289290] Tue, 09 October 2007 06:13 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
Messages: 1248
Registered: March 2007
Karma: 0
General (1 Star)
You do notice, no one will use this, because not everyone will, so if we try playing nubs, we will get kicked off for having a different map than they do.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Map Fixes [message #289316 is a reply to message #289290] Tue, 09 October 2007 06:18 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
They are server-side fixes for server owners.
If he's doing fan-map map fixes then I appluad him. There's only a few people that host those maps and there even fewer that actually get anyone to play in there server. Allot of time for a small group of people...

Nice one Thumbs Up



Re: Map Fixes [message #289346 is a reply to message #289290] Tue, 09 October 2007 09:18 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

Agreed. Thank you.


Renguard is a wonderful initiative
Toggle Spoiler
Re: Map Fixes [message #289373 is a reply to message #289290] Tue, 09 October 2007 12:06 Go to previous messageGo to next message
Xpert is currently offline  Xpert
Messages: 1588
Registered: December 2005
Location: New York City
Karma: 0
General (1 Star)
I never heard of this map but I applaud his efforts aswell to fix the map bugs.

http://i32.photobucket.com/albums/d42/XpertMaverick/xpertyankee.jpg

Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.

Part time streamer - https://twitch.tv/gg_wonder
Re: Map Fixes [message #289883 is a reply to message #289373] Thu, 11 October 2007 12:42 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
Messages: 3836
Registered: March 2005
Location: New York
Karma: 0
General (3 Stars)
So your saying, basically only people who run servers should download this...?
Re: Map Fixes [message #289891 is a reply to message #289290] Thu, 11 October 2007 12:54 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

Yeah. That could've been clearer, but yeah.


Renguard is a wonderful initiative
Toggle Spoiler
Re: Map Fixes [message #290196 is a reply to message #289290] Sat, 13 October 2007 00:55 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
This is mainly aimed towards FDS servers, yes. However you can download it on your client also and it shouldn't be a problem. I have completely redone the VIS data so there should; if anything; be a slight improvement in FPS.

I have not seen people getting kicked from the server for having a different map file, they simply see the changes defined in the host's or FDS' C&C_Land.MIX - In the above screenshot, SolidHeart did nto have the fixed version, and obviously it worked perfectly.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Map Fixes [message #290203 is a reply to message #289290] Sat, 13 October 2007 01:14 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9740
Registered: March 2005
Location: Belgium
Karma: 14
General (5 Stars)
Goztoe
Can you do this with glacier flying plz? Someone really needs to fix this map.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Map Fixes [message #290286 is a reply to message #289290] Sat, 13 October 2007 12:03 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
Urgh, yeah I probably could but it would take a while. Siege is pretty much finished -

VIS data is done.
Rocks to block barrier jumping.
Guard Towers added for GDI.

Just a few missing textures as you can see in the attached screenie...
  • Attachment: Siege Fix.jpg
    (Size: 131.90KB, Downloaded 142 times)


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Map Fixes [message #290293 is a reply to message #290286] Sat, 13 October 2007 12:52 Go to previous messageGo to next message
Cat998
Messages: 1082
Registered: January 2004
Location: Austria, Vienna
Karma: 0
General (1 Star)
Moderator/Captain

crazfulla wrote on Sat, 13 October 2007 21:03

Urgh, yeah I probably could but it would take a while. Siege is pretty much finished -

VIS data is done.
Rocks to block barrier jumping.
Guard Towers added for GDI.

Just a few missing textures as you can see in the attached screenie...


It would be nice if you could take care of the Glacier_flying map Smile


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: Map Fixes [message #290747 is a reply to message #290293] Tue, 16 October 2007 08:34 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
Karma: 0
Colonel
lots of twisty bits to make vis glitches, would take liek hours :\ not a high priority. But yeah would be nice to play with greater than 5 fps Thumbs Up

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Map Fixes [message #290805 is a reply to message #290203] Tue, 16 October 2007 11:44 Go to previous messageGo to next message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
Goztow wrote on Sat, 13 October 2007 10:14

Can you do this with glacier flying plz? Someone really needs to fix this map.


wow, i was surprised others noticed it needed fixing as well.

I have this map completly fixed along time ago and running on my server.
Re: Map Fixes [message #290822 is a reply to message #289290] Tue, 16 October 2007 12:15 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
Messages: 3804
Registered: February 2006
Location: England
Karma: 0
General (3 Stars)

Can the rest of us have it?!


Renguard is a wonderful initiative
Toggle Spoiler
Re: Map Fixes [message #290849 is a reply to message #290805] Tue, 16 October 2007 13:15 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9740
Registered: March 2005
Location: Belgium
Karma: 14
General (5 Stars)
Goztoe
zillia wrote on Tue, 16 October 2007 20:44

Goztow wrote on Sat, 13 October 2007 10:14

Can you do this with glacier flying plz? Someone really needs to fix this map.


wow, i was surprised others noticed it needed fixing as well.

I have this map completly fixed along time ago and running on my server.


Like, release plz?


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Map Fixes [message #290968 is a reply to message #290203] Wed, 17 October 2007 07:08 Go to previous messageGo to next message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
Goztow wrote on Sat, 13 October 2007 03:14

Can you do this with glacier flying plz? Someone really needs to fix this map.


I will release Glacier_Flying.mix for you just remember This release is smaller in size,and i took me over 10 hours to fix vis.

But thats all this release is. i made it smaller in size and vis is done.

Let me know how it plays for you other server owners please.
Re: Map Fixes [message #291012 is a reply to message #289290] Wed, 17 October 2007 11:21 Go to previous messageGo to next message
Goztow is currently offline  Goztow
Messages: 9740
Registered: March 2005
Location: Belgium
Karma: 14
General (5 Stars)
Goztoe
Harvesters don't move out, they just stay stuck at the warf/air :-S.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Map Fixes [message #291016 is a reply to message #291012] Wed, 17 October 2007 12:01 Go to previous messageGo to next message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
Goztow wrote on Wed, 17 October 2007 13:21

Harvesters don't move out, they just stay stuck at the warf/air :-S.


That sounds/seems odd i tryed it on my server with no problems to report, all that was done was vis, so i fail to see how that created that problem for you.

Can someone else test the map please and confirm the error gozy is getting?

As i have had no problems with any of the map on my server or my test server.
Re: Map Fixes [message #291184 is a reply to message #289290] Thu, 18 October 2007 07:10 Go to previous messageGo to next message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
Anyone?
Re: Map Fixes [message #291217 is a reply to message #289290] Thu, 18 October 2007 09:47 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles

EDIT: and somehow the agt can kill me when I'm at the airstrip


[Updated on: Thu, 18 October 2007 09:48]

Report message to a moderator

Re: Map Fixes [message #291220 is a reply to message #291217] Thu, 18 October 2007 10:11 Go to previous messageGo to next message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
{SB}Lone0001 wrote on Thu, 18 October 2007 11:47

I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles

EDIT: and somehow the agt can kill me when I'm at the airstrip


Wow! ok and all i did was vis i never did anything else.

How odd can that get lol.

Ok thanks

Alright i just remembered what i didn't do before i released it the 1st time lol.

Anyway it should be fixed now and ready to use, i am attaching the fixed copy this should work correctly now,i have been modding and doing so many fan maps and vis on the etc,etc that i just plainly forgot to do something to the map before i released it, just to many things on the go i guess and i made a boo boo lol.

Anyways let me know how it plays now please, and don't forget to delete your C&C_Glacier_Flying.thru before adding this map to your FDS.

[Updated on: Thu, 18 October 2007 10:40]

Report message to a moderator

Re: Map Fixes [message #291240 is a reply to message #289290] Thu, 18 October 2007 12:04 Go to previous messageGo to next message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
oh i am very sorry, here i put them all in this zip folder.
Re: Map Fixes [message #291328 is a reply to message #291217] Thu, 18 October 2007 16:40 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
Messages: 2112
Registered: August 2006
Location: Ontario, Canada
Karma: 0
General (2 Stars)

{SB}Lone0001 wrote on Thu, 18 October 2007 11:47

I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles

EDIT: and somehow the agt can kill me when I'm at the airstrip


I still get this it is the same with every one u posted even when those other things are in data folder and i removed the .thru one also


[Updated on: Thu, 18 October 2007 16:42]

Report message to a moderator

Re: Map Fixes [message #291342 is a reply to message #291328] Thu, 18 October 2007 17:44 Go to previous messageGo to previous message
zillia
Messages: 53
Registered: July 2007
Location: Canada
Karma: 0
Recruit
{SB}Lone0001 wrote on Thu, 18 October 2007 18:40

{SB}Lone0001 wrote on Thu, 18 October 2007 11:47

I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles

EDIT: and somehow the agt can kill me when I'm at the airstrip


I still get this it is the same with every one u posted even when those other things are in data folder and i removed the .thru one also



Yes i am very sorry, i fixed them now but cannot upload the fixed C&C_Glacier_Flying.mix or the C&C_Complex.mix maps here as they are to big.

This site wont allow those size of file's to be uploaded here so does anyone have an ftp or somewhere that i can upload these fixed (vis) fan maps up to?

So others can also download them from? if so can you please provide me a link?

and please don't say or point me to file front or anything like that i just dont care for those site's thanks.

if no one can i suppose i can host it off one of my 2 servers via ftp but i just don't feel like setting it all up for ftp again lol , yes i feel lazy. lol.
Previous Topic: Coding
Next Topic: URGENT:PLEASE HELP
Goto Forum:
  


Current Time: Mon Dec 30 01:54:44 MST 2024

Total time taken to generate the page: 0.01383 seconds