Map Fixes [message #289290] |
Tue, 09 October 2007 02:10 |
|
crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
|
Colonel |
|
|
Thanks to the miracles of modern technology (LevelRedit) I have been able to reverse engineer some Renegade maps and fix various bugs and exploits. I have already completed a fixed .MIX file for C&C_Land - all I did was move the AS controller closer to the tower so it picked up the meshes; and placed a PT zone where one was missing in the Nod Power Plant. But these two simple changes should make a world of difference. VOTE LAND FOR CP3!
More fixed maps are coming, currently working on C&C_Siege which I plan to add Guard Towers to stop base walking; and block the wall jumping ability to the infantry only area. Note that all changes are within the bounds of the default files and presets. IE everything I am doing works server side. Your clients will not need to re-download these "fixed" maps. If you have any questions comments or suggestions for other maps feel free to post them.
[edit] Screenshot of the now targetable AS (this guy didn't have the new file):
Download C&C_Land.mix below:
-
Attachment: C&C_Land.rar
(Size: 692.87KB, Downloaded 112 times)
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
|
"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
|
[Updated on: Tue, 09 October 2007 02:20] Report message to a moderator
|
|
|
Re: Map Fixes [message #289311 is a reply to message #289290] |
Tue, 09 October 2007 05:51 |
|
crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
|
Colonel |
|
|
Just posting a mirror:
UNRULES
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
|
"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
|
|
|
|
|
|
|
|
|
|
Re: Map Fixes [message #290196 is a reply to message #289290] |
Sat, 13 October 2007 00:55 |
|
crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
|
Colonel |
|
|
This is mainly aimed towards FDS servers, yes. However you can download it on your client also and it shouldn't be a problem. I have completely redone the VIS data so there should; if anything; be a slight improvement in FPS.
I have not seen people getting kicked from the server for having a different map file, they simply see the changes defined in the host's or FDS' C&C_Land.MIX - In the above screenshot, SolidHeart did nto have the fixed version, and obviously it worked perfectly.
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
|
"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
|
|
|
|
Re: Map Fixes [message #290203 is a reply to message #289290] |
Sat, 13 October 2007 01:14 |
|
Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 14
|
General (5 Stars) Goztoe |
|
|
Can you do this with glacier flying plz? Someone really needs to fix this map.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
|
|
|
Re: Map Fixes [message #290286 is a reply to message #289290] |
Sat, 13 October 2007 12:03 |
|
crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
|
Colonel |
|
|
Urgh, yeah I probably could but it would take a while. Siege is pretty much finished -
VIS data is done.
Rocks to block barrier jumping.
Guard Towers added for GDI.
Just a few missing textures as you can see in the attached screenie...
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
|
"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
|
|
|
|
|
|
Re: Map Fixes [message #290805 is a reply to message #290203] |
Tue, 16 October 2007 11:44 |
zillia
Messages: 53 Registered: July 2007 Location: Canada
Karma: 0
|
Recruit |
|
|
Goztow wrote on Sat, 13 October 2007 10:14 | Can you do this with glacier flying plz? Someone really needs to fix this map.
|
wow, i was surprised others noticed it needed fixing as well.
I have this map completly fixed along time ago and running on my server.
|
|
|
|
Re: Map Fixes [message #290849 is a reply to message #290805] |
Tue, 16 October 2007 13:15 |
|
Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 14
|
General (5 Stars) Goztoe |
|
|
zillia wrote on Tue, 16 October 2007 20:44 |
Goztow wrote on Sat, 13 October 2007 10:14 | Can you do this with glacier flying plz? Someone really needs to fix this map.
|
wow, i was surprised others noticed it needed fixing as well.
I have this map completly fixed along time ago and running on my server.
|
Like, release plz?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
|
|
|
Re: Map Fixes [message #290968 is a reply to message #290203] |
Wed, 17 October 2007 07:08 |
zillia
Messages: 53 Registered: July 2007 Location: Canada
Karma: 0
|
Recruit |
|
|
Goztow wrote on Sat, 13 October 2007 03:14 | Can you do this with glacier flying plz? Someone really needs to fix this map.
|
I will release Glacier_Flying.mix for you just remember This release is smaller in size,and i took me over 10 hours to fix vis.
But thats all this release is. i made it smaller in size and vis is done.
Let me know how it plays for you other server owners please.
|
|
|
Re: Map Fixes [message #291012 is a reply to message #289290] |
Wed, 17 October 2007 11:21 |
|
Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 14
|
General (5 Stars) Goztoe |
|
|
Harvesters don't move out, they just stay stuck at the warf/air :-S.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
|
|
|
Re: Map Fixes [message #291016 is a reply to message #291012] |
Wed, 17 October 2007 12:01 |
zillia
Messages: 53 Registered: July 2007 Location: Canada
Karma: 0
|
Recruit |
|
|
Goztow wrote on Wed, 17 October 2007 13:21 | Harvesters don't move out, they just stay stuck at the warf/air :-S.
|
That sounds/seems odd i tryed it on my server with no problems to report, all that was done was vis, so i fail to see how that created that problem for you.
Can someone else test the map please and confirm the error gozy is getting?
As i have had no problems with any of the map on my server or my test server.
|
|
|
|
|
Re: Map Fixes [message #291220 is a reply to message #291217] |
Thu, 18 October 2007 10:11 |
zillia
Messages: 53 Registered: July 2007 Location: Canada
Karma: 0
|
Recruit |
|
|
{SB}Lone0001 wrote on Thu, 18 October 2007 11:47 | I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles
EDIT: and somehow the agt can kill me when I'm at the airstrip
|
Wow! ok and all i did was vis i never did anything else.
How odd can that get lol.
Ok thanks
Alright i just remembered what i didn't do before i released it the 1st time lol.
Anyway it should be fixed now and ready to use, i am attaching the fixed copy this should work correctly now,i have been modding and doing so many fan maps and vis on the etc,etc that i just plainly forgot to do something to the map before i released it, just to many things on the go i guess and i made a boo boo lol.
Anyways let me know how it plays now please, and don't forget to delete your C&C_Glacier_Flying.thru before adding this map to your FDS.
[Updated on: Thu, 18 October 2007 10:40] Report message to a moderator
|
|
|
|
Re: Map Fixes [message #291328 is a reply to message #291217] |
Thu, 18 October 2007 16:40 |
|
{SB}Lone0001 wrote on Thu, 18 October 2007 11:47 | I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles
EDIT: and somehow the agt can kill me when I'm at the airstrip
|
I still get this it is the same with every one u posted even when those other things are in data folder and i removed the .thru one also
Lone0001.ca
C&C Files
[Updated on: Thu, 18 October 2007 16:42] Report message to a moderator
|
|
|
Re: Map Fixes [message #291342 is a reply to message #291328] |
Thu, 18 October 2007 17:44 |
zillia
Messages: 53 Registered: July 2007 Location: Canada
Karma: 0
|
Recruit |
|
|
{SB}Lone0001 wrote on Thu, 18 October 2007 18:40 |
{SB}Lone0001 wrote on Thu, 18 October 2007 11:47 | I just tested it on my server and as soon as I get out of a building i fall thro the ground same with harvy and other vehicles
EDIT: and somehow the agt can kill me when I'm at the airstrip
|
I still get this it is the same with every one u posted even when those other things are in data folder and i removed the .thru one also
|
Yes i am very sorry, i fixed them now but cannot upload the fixed C&C_Glacier_Flying.mix or the C&C_Complex.mix maps here as they are to big.
This site wont allow those size of file's to be uploaded here so does anyone have an ftp or somewhere that i can upload these fixed (vis) fan maps up to?
So others can also download them from? if so can you please provide me a link?
and please don't say or point me to file front or anything like that i just dont care for those site's thanks.
if no one can i suppose i can host it off one of my 2 servers via ftp but i just don't feel like setting it all up for ftp again lol , yes i feel lazy. lol.
|
|
|