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Re: Renegade 2 [message #287362 is a reply to message #285834] |
Sun, 30 September 2007 08:56 |
JasonKnight
Messages: 117 Registered: September 2006
Karma: 0
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Recruit |
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Well EA did do some justice on CNC3, they stayed with the flow of the story, answerd some old questions, created some new ones and started a new twist.
Because they know how deticated the CNC community is one would hope they would put the same consideration into another FPS for the series, I do hope however they do make it for Red Alert and not Red Alert 2... or take a total jump in a different Direction Red Alert 3 but not as a RTS, you jump straight in as a 60 year old Tanya, HAHA im kidding...
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Re: Renegade 2 [message #287423 is a reply to message #287362] |
Sun, 30 September 2007 15:20 |
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Jerad2142
Messages: 3811 Registered: July 2006 Location: USA
Karma: 6
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General (3 Stars) |
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JasonKnight wrote on Sun, 30 September 2007 09:56 | Well EA did do some justice on CNC3, they stayed with the flow of the story, answerd some old questions, created some new ones and started a new twist.
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Ya they made plenty of new questions, like what happened to all the mutants that came from tiberium. And in firestorm the tib vegetation was quickly increasing, and then in CNC3 it has all turned into dead sand and holes in the ground. GDI was moving to walking vehicles and then all a sudden, "lets de-advance and go back to crappy treads" And 1000x more.
And don't even get me started on Nod's infantry going Iraqi.
Visit Jerad's deer sweat shop
[Updated on: Sun, 30 September 2007 15:21] Report message to a moderator
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Re: Renegade 2 [message #287495 is a reply to message #287423] |
Mon, 01 October 2007 06:46 |
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AoBfrost
Messages: 1248 Registered: March 2007
Karma: 0
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General (1 Star) |
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Jerad Gray wrote on Sun, 30 September 2007 18:20 |
JasonKnight wrote on Sun, 30 September 2007 09:56 | Well EA did do some justice on CNC3, they stayed with the flow of the story, answerd some old questions, created some new ones and started a new twist.
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Ya they made plenty of new questions, like what happened to all the mutants that came from tiberium. And in firestorm the tib vegetation was quickly increasing, and then in CNC3 it has all turned into dead sand and holes in the ground. GDI was moving to walking vehicles and then all a sudden, "lets de-advance and go back to crappy treads" And 1000x more.
And don't even get me started on Nod's infantry going Iraqi.
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Well if you read the archives in cnc3, it shows all technology except the juggernaut was useless in the next generation of war because nod increased their tech level again.
The Congress or whatever of GDI decided to vote to create new treaded vehicles because of the slow speed of the walkers and their poor low land combat. Havoc voted against this, but heck the whole entire commitee voted for new tech.
Scrin wrote on Fri, 05 October 2007 12:19 | ''whoa im the photoshop''
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KANE LIVES!!!
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Re: Renegade 2 [message #288252 is a reply to message #287908] |
Thu, 04 October 2007 11:22 |
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The Elite Officer
Messages: 602 Registered: September 2007 Location: Chapel Hill, North Caroli...
Karma: 0
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Colonel |
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I love thoes APC's
The reason Uranus is tilted 90 degrees is because god got angry and kicked it over.....
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