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Re: Suggestion: Official Community Server [message #283761 is a reply to message #283580] Wed, 12 September 2007 04:16 Go to previous messageGo to next message
3663Nixon is currently offline  3663Nixon
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would be useful to host community network matches - would also draw in those communities that may not be able to find somewhere to host a community match.

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Re: Suggestion: Official Community Server [message #283765 is a reply to message #283761] Wed, 12 September 2007 04:29 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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who cares if new players join it? If the site is officially aligned to this community rather than any other (or any person), new players will find out about this forum's existence, for one thing.

As for those of you who say there'd be no point - there'd also be no harm, surely? I could set it up in the space of a day or so if I had the blessing of the admins here... and if it ended up being totally unused, we can just get rid of it, who'd care?


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[Updated on: Wed, 12 September 2007 04:48]

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Re: Suggestion: Official Community Server [message #283771 is a reply to message #283580] Wed, 12 September 2007 05:02 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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It will take up time setting it up and managing it...

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Re: Suggestion: Official Community Server [message #283774 is a reply to message #283771] Wed, 12 September 2007 05:14 Go to previous messageGo to next message
scarabguy is currently offline  scarabguy
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it may be worth a shot.... but if it fails miserably, i had nothing to do with it.

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Re: Suggestion: Official Community Server [message #283818 is a reply to message #283716] Wed, 12 September 2007 09:16 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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nikki6ixx wrote on Tue, 11 September 2007 22:56

As mentioned before, the community wouldn't agree on the rules. You'll have people arguing for weapon drops, others against. People will be ragging on the maps, etc.


So? its a game...people won't send bombs to their houses or anything, even if 1 rule or another they don't agree with, we all play on a server, with atleast 1 rule nobody agrees with (well a few are exceptional), but do we still play there? Yes. Disagreeing with the rules would be the least of the worries Sarcasm


Re: Suggestion: Official Community Server [message #283839 is a reply to message #283818] Wed, 12 September 2007 10:43 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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trooprm02 wrote on Wed, 12 September 2007 18:16

nikki6ixx wrote on Tue, 11 September 2007 22:56

As mentioned before, the community wouldn't agree on the rules. You'll have people arguing for weapon drops, others against. People will be ragging on the maps, etc.


So? its a game...people won't send bombs to their houses or anything, even if 1 rule or another they don't agree with, we all play on a server, with atleast 1 rule nobody agrees with (well a few are exceptional), but do we still play there? Yes. Disagreeing with the rules would be the least of the worries Sarcasm

Troop, go back to work and do your homework.
Rules are there for a reason, being to increase the joy of everyone. At least, that's what a reason should do, else it's pretty pointless.


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Re: Suggestion: Official Community Server [message #283845 is a reply to message #283818] Wed, 12 September 2007 11:31 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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trooprm02 wrote on Wed, 12 September 2007 11:16

nikki6ixx wrote on Tue, 11 September 2007 22:56

As mentioned before, the community wouldn't agree on the rules. You'll have people arguing for weapon drops, others against. People will be ragging on the maps, etc.


So? its a game...people won't send bombs to their houses or anything, even if 1 rule or another they don't agree with, we all play on a server, with atleast 1 rule nobody agrees with (well a few are exceptional), but do we still play there? Yes. Disagreeing with the rules would be the least of the worries Sarcasm


Well yes. But this is a community, and like a workplace, you need a general consensus as to how it is run. Perhaps there will be enough people in the middle who will give and take, and experience has shown there usually is. However, you will get the more dedicated gamers getting into arguments with the more casual ones like me. Maps will likely be a contentious issue. Some people will call for fan-maps, and others will only want the maps that originally came with the game. Every so often I hear people complaining about weapon drops; how will the community decide upon those?

You can always do polling, but there's always some dipstick who believes that the poll is bullshit, and will make his points heard every game, and in every thread.

I honestly think the current system is fine, and offers a good variety of gameplay.


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Re: Suggestion: Official Community Server [message #283849 is a reply to message #283580] Wed, 12 September 2007 11:59 Go to previous messageGo to next message
Renx is currently offline  Renx
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I can't see this working. This community is just made up of people from various other communities. Most of those people are likely going to still want to play on the same server they've been playing on for years. Either it wouldn't work, or it would just end up damaging the already existing community servers.

If someone wanted to try it out, I would support it of course. But that is just my opinion.


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[Updated on: Wed, 12 September 2007 12:00]

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Re: Suggestion: Official Community Server [message #283852 is a reply to message #283580] Wed, 12 September 2007 12:03 Go to previous messageGo to next message
Genesis2001
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I've had this idea for a while now, but lacked the money to implement my plan Sad


Goztow wrote on Tue, 11 September 2007 08:35

There are already too many servers, unfortunately.


I concur.


trooprm02 wrote on Tue, 11 September 2007 13:17

A top a00 nick would ofcourse would be needed nowadays to get anything full, a 30-40 player server called like "Westwood Community Server" Or "C&C Renegade Server" or something simplistic like that seems apropriate, also, as Alex said, a TS serv would be intresting aswell Tell Me


Also, concur with this one.

Romaner wrote on Tue, 11 September 2007 10:54

well as of right now how many servers send their data to bhs rankings page?
i mean this could be a way to persuade people to join this server. i for one would prob drop by from time to time, since n00bstories is full most of the time i go to play


Great idea. This would get people to join the server more IMO.



scarabguy wrote on Tue, 11 September 2007 20:38

how? they (spoony and crimson and ect.) dont control those servers. so how do they close them?


Offer the communities "peace" agreements to sorta "merge" with the main community.



Ghostshaw wrote on Wed, 12 September 2007 06:02

It will take up time setting it up and managing it...

-Ghost-


All it would take is to set it up (max one hour), get an irc bot, install BIATCH, and run SSGM.




-MathK1LL
Re: Suggestion: Official Community Server [message #283893 is a reply to message #283852] Wed, 12 September 2007 15:14 Go to previous messageGo to next message
Crimson is currently offline  Crimson
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MathK1LL wrote on Wed, 12 September 2007 12:03


Ghostshaw wrote on Wed, 12 September 2007 06:02

It will take up time setting it up and managing it...

-Ghost-


All it would take is to set it up (max one hour), get an irc bot, install BIATCH, and run SSGM.



and managing it...

If a few of the scarcely-populated servers wanted to shut down and help run this project, I might consider supporting the idea.


I'm the bawss.
Re: Suggestion: Official Community Server [message #283894 is a reply to message #283580] Wed, 12 September 2007 15:19 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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Or you could take the decent staff from (unfourtunately) failed servers like Xphaze. (:-s)

I'd happily help to maintain it, I know what I'm doing both as a moderator and I've used local copies of the FDS before. Learning BIATCH and the differences betweeen 1.52 and 1.43 in Brenbot won't be too hard.

Edit @ nightma, I could donate a little, it's easier as you're UK based.



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[Updated on: Wed, 12 September 2007 15:35]

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Re: Suggestion: Official Community Server [message #283896 is a reply to message #283580] Wed, 12 September 2007 15:26 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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I could host this for free if this goes ahead?
Re: Suggestion: Official Community Server [message #283913 is a reply to message #283580] Wed, 12 September 2007 16:12 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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Re: Suggestion: Official Community Server [message #283926 is a reply to message #283896] Wed, 12 September 2007 16:57 Go to previous messageGo to next message
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Nightma12 wrote on Wed, 12 September 2007 16:26

I could host this for free if this goes ahead?



Average ping? O.o lol

(Don't mean to start a flame war, but...) I hear AOHost lags a lot :\


-MathK1LL
Re: Suggestion: Official Community Server [message #283994 is a reply to message #283580] Thu, 13 September 2007 00:30 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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It will if you're in the US, just as we UK'ers lag in your servers.


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Re: Suggestion: Official Community Server [message #284000 is a reply to message #283580] Thu, 13 September 2007 01:38 Go to previous messageGo to next message
Ghostshaw is currently offline  Ghostshaw
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AOhost has bigger SFPS issues in my experience....

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Re: Suggestion: Official Community Server [message #284008 is a reply to message #283896] Thu, 13 September 2007 02:27 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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Nightma12 wrote on Thu, 13 September 2007 00:26

I could host this for free if this goes ahead?

For the love of god, if we are going to try this, let us at least get us a box that can run it without sfps problems.

Also, weirdly enough, it appears that USA players have less lag problems when playing a euro server then when a Euro player plays on a USA server.
From what I heard this is because USA datacenters don't have high quality links to Europe, while the Euro datacenters do. It has something to do with peering contracts, and that the European hosting companies are willing to pay a bit more for this peering, resulting in better connections.


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Re: Suggestion: Official Community Server [message #284030 is a reply to message #283582] Thu, 13 September 2007 04:49 Go to previous messageGo to next message
Herr is currently offline  Herr
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Goztow wrote on Tue, 11 September 2007 10:35

There are already too many servers, unfortunately.



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Re: Suggestion: Official Community Server [message #284034 is a reply to message #283580] Thu, 13 September 2007 04:56 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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Try to get your facts straight... We upgraded our hardware a couple of months ago and havnt had a single lag problem ever since.

www.aohost.co.uk/newbox.jpg << heres a screenshot of our new specs.
Re: Suggestion: Official Community Server [message #284039 is a reply to message #284008] Thu, 13 September 2007 05:33 Go to previous messageGo to next message
3663Nixon is currently offline  3663Nixon
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EvilWhiteDragon wrote on Thu, 13 September 2007 10:27


From what I heard this is because USA datacenters don't have high quality links to Europe, while the Euro datacenters do. It has something to do with peering contracts, and that the European hosting companies are willing to pay a bit more for this peering, resulting in better connections.


If a UK server is hosted with a LINX member (highly probable - they handle 95/96% of the UK's traffic), this shouldn't be an issue as they have nice links over to telx in NY. As for the rest of Europe- I have no idea!


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Re: Suggestion: Official Community Server [message #284077 is a reply to message #283580] Thu, 13 September 2007 08:24 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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I'll don't think lag/ping or anything would be an issue.

Just the server itself, what maps/mods/rules/admins/renguard/biatch/everything will the main issues.

Again, this is pointless, why should anyone of us leave our active servers and play here?

The server would have to offer the player something for them to leave their server and friends for.

This is an good idea, but totaly at the wrong stage in Renegade cycle of life, something like this would had been good at the start of Renegade.

[Updated on: Thu, 13 September 2007 08:25]

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Re: Suggestion: Official Community Server [message #284087 is a reply to message #283580] Thu, 13 September 2007 08:55 Go to previous messageGo to next message
GsXr1400 is currently offline  GsXr1400
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server should be pure no shells, should have yellow crates, biatched for the chet?ER?s
Re: Suggestion: Official Community Server [message #284088 is a reply to message #284087] Thu, 13 September 2007 08:58 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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I was thinking of simply using Spoonysrv for it, renamed appropriately and with whatever rule/serverside changes ended up coming into effect.

Also, I had planned to ask Jelly for the 'a00' name, but that seems a little far fetched.


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Re: Suggestion: Official Community Server [message #284092 is a reply to message #283580] Thu, 13 September 2007 09:01 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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There are some people who don't really have a home server. Me, for example.


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Re: Suggestion: Official Community Server [message #284093 is a reply to message #284088] Thu, 13 September 2007 09:02 Go to previous messageGo to previous message
IronWarrior is currently offline  IronWarrior
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Spoony wrote on Thu, 13 September 2007 16:58

I was thinking of simply using Spoonysrv for it, renamed appropriately and with whatever rule/serverside changes ended up coming into effect.

Also, I had planned to ask Jelly for the 'a00' name, but that seems a little far fetched.


Server be 100 player slots right?

I'll think that would be needed if it goes ahead.

If it ever goes online and alot of players from the forum plays there, would join, could be a fun game.
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