quick ssgm crate question [message #283247] |
Sun, 09 September 2007 03:46 |
|
Slave
Messages: 607 Registered: December 2006
Karma: 0
|
Colonel |
|
|
I'd like to know how ssgm determines the location of the new crates.
Does it simply use the positions of the yellow crates, as set in leveledit, or are the coordinates set via code?
I got told different things, and i lack coding knowledge to look it up.
Thanks,
|
|
|
Re: quick ssgm crate question [message #283283 is a reply to message #283247] |
Sun, 09 September 2007 09:18 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
|
General (1 Star) |
|
|
If I'm not mistaken, it uses the little yellow boxes that you place in LE for the crates. SSGM/DA simply replace the yellow boxes with those big blue crates.
-MathK1LL
|
|
|
Re: quick ssgm crate question [message #283286 is a reply to message #283283] |
Sun, 09 September 2007 09:33 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
|
Colonel |
|
|
MathK1LL wrote on Sun, 09 September 2007 11:18 | If I'm not mistaken, it uses the little yellow boxes that you place in LE for the crates. SSGM/DA simply replace the yellow boxes with those big blue crates.
-MathK1LL
|
I'm with him. I think they spawn on the place of the yellow ones.
Creator: AoBFrost
|
|
|