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Lights [message #279449] Thu, 16 August 2007 14:48 Go to next message
BlueThen is currently offline  BlueThen
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I like em. They are quick, small, and powerful. Although weak armour, if you have a light and a few engis or so, then you can pwn. Razz Opinions anyone?
Re: Lights [message #279454 is a reply to message #279449] Thu, 16 August 2007 15:25 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Light>mammy

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Lights [message #279473 is a reply to message #279454] Thu, 16 August 2007 17:21 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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It's amazing how agile you feel in the Light when up against Meds. Also, the very low profile of the Light makes it more harder to hit.


buzzsigfinal
Re: Lights [message #279516 is a reply to message #279449] Thu, 16 August 2007 22:05 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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I wouldn't say powerful, but you can deffinatly get more hits on things than they can hit you, which makes them better.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: Lights [message #279521 is a reply to message #279449] Thu, 16 August 2007 23:55 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Light tanks are cool. But Med tanks should own them in even battles (which is logical as they're more expensive).

Lights should usually be combined with teched arts for optimal use.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Lights [message #279522 is a reply to message #279521] Fri, 17 August 2007 00:00 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Goztow wrote on Fri, 17 August 2007 01:55

Light tanks are cool. But Med tanks will own them in even battles (which is logical as they're more expensive).

Lights should usually be combined with teched arts for optimal use.

if the med driver is n00bie, then the light can easily kill the med and dodge it's bullets.

[Updated on: Fri, 17 August 2007 00:09]

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Re: Lights [message #279524 is a reply to message #279449] Fri, 17 August 2007 00:04 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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That's why I said "should" Very Happy.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Lights [message #279526 is a reply to message #279522] Fri, 17 August 2007 00:09 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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BlueThen wrote on Fri, 17 August 2007 02:00

Goztow wrote on Fri, 17 August 2007 01:55

Light tanks are cool. But Med tanks will own them in even battles (which is logical as they're more expensive).

Lights should usually be combined with teched arts for optimal use.

if the med driver is n00bie, then the light can easily kill the med and dodge it's bullets.

nuh uh. lol
Re: Lights [message #279536 is a reply to message #279521] Fri, 17 August 2007 01:43 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Goztow wrote on Thu, 16 August 2007 23:55

Light tanks are cool. But Med tanks should own them in even battles (which is logical as they're more expensive).



Meds will own Lights no matter...Meds are more powerful. If a Med and Light tank face other and start shooting, the Med would win...with little health left of course.

But during battles, the driver who is more focused will win. For example, it is essential that every shot count...1 missed shot and that's a big disadvantage. Terrain must be used for cover and a driver must know when to move back or up against the enemy tank.

Also, we can count on the other driver missing a shot or doing something n00by...this will prove advantageous.


buzzsigfinal

[Updated on: Fri, 17 August 2007 02:01]

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Re: Lights [message #279551 is a reply to message #279449] Fri, 17 August 2007 04:13 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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lights are fun to drive around, but when when there meds camping ur base, arts are best, a quick light rush sometimes works though

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Re: Lights [message #281367 is a reply to message #279449] Tue, 28 August 2007 10:00 Go to previous messageGo to next message
npadul30 is currently offline  npadul30
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lol, you spam way to many topics Sarcasm

"He who conquers the past commands the future, he who commands the past conquers the future."

Nod Artillary Master
Re: Lights [message #281368 is a reply to message #279551] Tue, 28 August 2007 10:01 Go to previous messageGo to next message
npadul30 is currently offline  npadul30
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Light are good because of their speed, the med drivers aren't ready for their fast speed. Lights can tend to outrun and confuse med drivers with a simple side to side motion.

"He who conquers the past commands the future, he who commands the past conquers the future."

Nod Artillary Master
Re: Lights [message #281379 is a reply to message #281368] Tue, 28 August 2007 11:33 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Which is why you don't always shoot AT a moving tank. You estimate and shoot where you think it will be the next second. Granted, this is much harder when you are a Med against a Light...the small chassis of the Light and it's speed will make your life harder. But it's easy to do this against a Med with a Light due to the bigger size and slower speed of the GDI tank.



buzzsigfinal
Re: Lights [message #281395 is a reply to message #279449] Tue, 28 August 2007 14:13 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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I find Light tanks to be total crap to be honest, it's weapon is weak against everything, I would just wait and buy an arty or stank.

Only time I ever use a light tank is in a mass rush and only then if I can't get my hands on a flamer tank first. Thumbs Up
Re: Lights [message #281480 is a reply to message #279449] Wed, 29 August 2007 05:09 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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I cant imagine to play Field without Lights tbh Surprised
Re: Lights [message #281575 is a reply to message #279536] Thu, 30 August 2007 02:03 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
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Starbuzz wrote on Fri, 17 August 2007 03:43

If a Med and Light tank face other and start shooting, the Med would win.


*cough* If 2 tanks attack head on, especially a Med and Light, then I am afraid that we have a noob in each of them Blush
Re: Lights [message #281607 is a reply to message #281367] Thu, 30 August 2007 12:38 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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npadul30 wrote on Tue, 28 August 2007 12:00

lol, you spam way to many topics Sarcasm

and then you double post?!
Re: Lights [message #281612 is a reply to message #281575] Thu, 30 August 2007 13:24 Go to previous messageGo to next message
MexPirate is currently offline  MexPirate
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puddle_splasher wrote on Thu, 30 August 2007 04:03

Starbuzz wrote on Fri, 17 August 2007 03:43

If a Med and Light tank face other and start shooting, the Med would win.


*cough* If 2 tanks attack head on, especially a Med and Light, then I am afraid that we have a noob in each of them Blush



you make no sense. care to explain what the problem is with attacking head on? it's often the only way to get to enemy vehicles behind cover when using a med or taking advantage of the light tanks agility to land more shots than you take in open ground when you have room to manouver.

Why would you use engies on a light tank? you tech it yourself because it is fast enough to duck behind cover, blast the repairs and keep firing, when the odds are stacked against you then it should be fast enough to get back to base and come out with backup - as was mentioned they are the are the perfect companion to arties keeping enemy vehicles at a distance and taking hits when needed whilst the art provides the damage.


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Re: Lights [message #281703 is a reply to message #281607] Fri, 31 August 2007 09:03 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
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BlueThen wrote on Thu, 30 August 2007 14:38

npadul30 wrote on Tue, 28 August 2007 12:00

lol, you spam way to many topics Sarcasm

and then you double post?!


And you are still the starter of spam topics Rocked Over
Re: Lights [message #281705 is a reply to message #281612] Fri, 31 August 2007 09:11 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
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MexPirate wrote on Thu, 30 August 2007 15:24

puddle_splasher wrote on Thu, 30 August 2007 04:03

Starbuzz wrote on Fri, 17 August 2007 03:43

If a Med and Light tank face other and start shooting, the Med would win.


*cough* If 2 tanks attack head on, especially a Med and Light, then I am afraid that we have a noob in each of them Blush



you make no sense. care to explain what the problem is with attacking head on?

Why would you use engies on a light tank? you tech it yourself because it is fast enough to duck behind cover,



You answered it yourself!!!!

If you are going to duck behind cover then its not head on.

This whole topic becomes ifs and buts because players will not accept and read the literal meaning of the sentence.

Fully head on, no repairs on any tank, a Med and a Light, no one deviating, then the Med wins.

How simple is that? To answer your other question as regards the problem! Players WILL and rightly so "duck behind cover" for repairs, so no problem at all is there?

These spam topics can be interpreted using readily available stats for answers. NOW keep in mind that we must remove all the ifs and buts to get the true answers.

Hope this answers your problems as regards a full head on attack with no repairs.

[Updated on: Fri, 31 August 2007 09:12]

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Re: Lights [message #281728 is a reply to message #279449] Fri, 31 August 2007 12:00 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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puddle, youre a noob.
Re: Lights [message #281735 is a reply to message #281728] Fri, 31 August 2007 12:32 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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Surth wrote on Fri, 31 August 2007 14:00

puddle, youre a noob.


Puddle loves his Med tooooo much. He has Medaria.


buzzsigfinal
Re: Lights [message #281736 is a reply to message #281703] Fri, 31 August 2007 12:44 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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puddle_splasher wrote on Fri, 31 August 2007 11:03

BlueThen wrote on Thu, 30 August 2007 14:38

npadul30 wrote on Tue, 28 August 2007 12:00

lol, you spam way to many topics Sarcasm

and then you double post?!


And you are still the starter of spam topics Rocked Over


you also double posted! What's with you people! My topics aren't spam, it's the messages within my topics! Fuck you all! >.>
Re: Lights [message #281871 is a reply to message #281728] Sat, 01 September 2007 09:05 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
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Surth wrote on Fri, 31 August 2007 14:00

puddle, youre a noob.


A Ned noob no a Med noob In Love
Re: Lights [message #300379 is a reply to message #279449] Sat, 01 December 2007 14:12 Go to previous message
topcap is currently offline  topcap
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I like light tanks theyre quick, good firepower and cheap but i think meds are better Listen
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