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Re: flamers vs mammys [message #279301 is a reply to message #279300] |
Wed, 15 August 2007 14:53 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
Karma: 0
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Flamers aren't that all purpose vehicles. Theyre great for a 1vs1 vs Everything, if you reach your target with not much damage taken. But fighting tanks? No. I stick to arts in long rage and lights. In bigger games a single flamer is like a big red arrow who screams "hit me or i start hit you"
not to mention their burn-down-buildings-fast ability. If you get a bunch of flamers close to a base and enemy is ill prepared... they probaly loose something what they don't wanna loose.
and if you want stoping mamys, focus them with long range weapons/PICs If you get into the missile range you're toast.
Sometimes it's even possible to kill them with inf in the melee with explosives +flamegun/chemgun but not realistic if mammy comes with childrens (f.e. other GDI fools)
Thanks.
[Updated on: Wed, 15 August 2007 14:54] Report message to a moderator
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Re: flamers vs mammys [message #279310 is a reply to message #279300] |
Wed, 15 August 2007 16:38 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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No, if the Mammy drivers are competent and not n00bs, they will swing their turret left and right to hit you with the Tusks.
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: flamers vs mammys [message #279343 is a reply to message #279300] |
Thu, 16 August 2007 00:09 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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Flame tanks are total ownage on many maps, but not to take on mammies =/. Unless ofcourse you're on field and the mammy is right outside Nod base on its own and can't see u coming. But what are the odds?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: flamers vs mammys [message #279346 is a reply to message #279343] |
Thu, 16 August 2007 02:47 |
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scarabguy
Messages: 57 Registered: August 2007
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odds are very good on some maps.
then again theres the flame rush...
on siege once with 4 flames we took out the agt in one pass, and later killed the barr and wf. gdi was mad hehe
even tho they had a few mammys gaurding their buildings after the agt went down, we won with flame rushes. we won hehe.
[Updated on: Thu, 16 August 2007 02:52] Report message to a moderator
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Re: flamers vs mammys [message #279398 is a reply to message #279396] |
Thu, 16 August 2007 07:40 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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Surth wrote on Thu, 16 August 2007 09:30 | 1) I have contributed something.
2) I'm Surth. And you?
3) Siege is a seriously fucked up map. At least i think that.
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1.Stating he is wrong without evidence that the map sucks is not contributing.
2.k
3.Your opinion I understand, but any reasons?
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: flamers vs mammys [message #279596 is a reply to message #279577] |
Fri, 17 August 2007 10:51 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 2
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General (2 Stars) |
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Chuck Norris wrote on Fri, 17 August 2007 10:55 |
sadukar09 wrote on Thu, 16 August 2007 08:07 | Third, Siege is one of the better maps or else BHS wouldn't have put it in a Core Patch
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As was already said, but just to bring up an example, that's not a reason to consider a map good. Look at Terrace. That map is so tipped in favor of Nod. The map has some great design and a good concept, but the base layout isn't fair.
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Yeah true...if GDI does not have good Orca pilots and if the team is relaxing, it will become a nightmare.
On one game in the Jelly mappack server, I was in a Orca and I killed 13 stanks, 2 lights, and 1 APC trying to attack my base. And I did not make that up. One of my most memorable games. And there were about 25 players or so in that game. Nod started calling me "camping bitch."
But I agree, Nod has way too much advantage on that map. A stank can easily sneak behind a WF from that hill and lay a beacon and stop over it. I did that once too and succeded. And taking out the GDI ref is piece of cake. That's unfair. The PP location is just unfair too.
Orcas are important in that map...you pretty much have to be straffing the ground around your base all game to find stanks.
[Updated on: Fri, 17 August 2007 10:54] Report message to a moderator
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Re: flamers vs mammys [message #279689 is a reply to message #279596] |
Fri, 17 August 2007 18:59 |
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superj69
Messages: 309 Registered: September 2005 Location: Hamilton , Ontario
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Starbuzz wrote on Fri, 17 August 2007 13:51 |
On one game in the Jelly mappack server, I was in a Orca and I killed 13 stanks, 2 lights, and 1 APC trying to attack my base. And I did not make that up. One of my most memorable games. And there were about 25 players or so in that game. Nod started calling me "camping bitch."
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so your were called a 'camping bitch' for stay by your base and defending it for a game.... seems more like your just a good team player.
[Updated on: Fri, 17 August 2007 19:11] Report message to a moderator
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