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Early game Arty and Mrl rushes? [message #278216] Fri, 10 August 2007 08:02 Go to next message
prasp is currently offline  prasp
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What's your opinion on them?
Re: Early game Arty and Mrl rushes? [message #278218 is a reply to message #278216] Fri, 10 August 2007 08:06 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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on no-defense-maps its pretty ugly when a arty rushed your wf before you could buy anything.
Re: Early game Arty and Mrl rushes? [message #278220 is a reply to message #278216] Fri, 10 August 2007 08:14 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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mrl rushes on hourglass can be a big suprise but with a well organized team you can repair and let obby finish them,

as for arty on say complex... if you have a team of 8 arty's vs a team all saving for meds gdi will get obliterated.

Also both these vehicles are relatively cheap in comparison to firepower so easy to get, can take out infrantry fast also so early game vs a unorganized team will win everytime.


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Re: Early game Arty and Mrl rushes? [message #278342 is a reply to message #278216] Fri, 10 August 2007 20:22 Go to previous messageGo to next message
Quackpunk is currently offline  Quackpunk
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some of you may know, but there is this tactic in hourglass known as the arty rush, where nod gets 4 or 5 arties and rush from the top at the agt. it is totally unexpected and ive rarely seen it fail especially if it is done at the very beginning

Spectator
Re: Early game Arty and Mrl rushes? [message #278383 is a reply to message #278342] Sat, 11 August 2007 02:03 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
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MRLS and ARTY are all I use in the early stages and they are both very effective if you have proper support for repairs. Not even Snipers can take them out if properly supported. That includes healing the repairers.

If properly organised in the large 40+ servers these tactics are generally highly successful.

Most definately recommended. All this for the price of a few seconds more than an SBH!!!! Big Ups
Re: Early game Arty and Mrl rushes? [message #278391 is a reply to message #278216] Sat, 11 August 2007 04:58 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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A teched arty will blow anything back to the stone age if its a 1v1 .

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Early game Arty and Mrl rushes? [message #278396 is a reply to message #278391] Sat, 11 August 2007 05:23 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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sadukar09 wrote on Sat, 11 August 2007 06:58

A teched arty will blow anything back to the stone age if its a 1v1 .


med vs arty in 1v1 med will prob win, med will be very low health low... this is taking two players at same skill level for example though... like ya say a prob driving an arty can own a non pro in most veh's

Getting back to topic title, mrl's are screwed if a good players manages to loop ya in an apc... or often even a humvee


http://img504.imageshack.us/img504/8789/avilj4.jpg

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[Updated on: Sat, 11 August 2007 05:24]

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Re: Early game Arty and Mrl rushes? [message #278397 is a reply to message #278216] Sat, 11 August 2007 05:24 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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err...I mean an arty+techy can win in any situation unless they got 2 meds on the arty.

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Early game Arty and Mrl rushes? [message #278411 is a reply to message #278391] Sat, 11 August 2007 08:44 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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sadukar09 wrote on Sat, 11 August 2007 06:58

A teched arty will blow anything back to the stone age if its a 1v1 .

that's because it isn't a 1v1


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Re: Early game Arty and Mrl rushes? [message #278416 is a reply to message #278411] Sat, 11 August 2007 08:59 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Spoony wrote on Sat, 11 August 2007 10:44

sadukar09 wrote on Sat, 11 August 2007 06:58

A teched arty will blow anything back to the stone age if its a 1v1 .

that's because it isn't a 1v1


You guys don't get the context Neutral it's when say in any game really (cept 1v1 games because you won't have teched arties) An artillery+a techy will win against pretty much anything.


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Early game Arty and Mrl rushes? [message #278418 is a reply to message #278416] Sat, 11 August 2007 09:18 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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You're giving Nod an advantage you aren't giving GDI...

you might just as well say "an orca and a med tank will beat any single thing Nod has"... of course it will, it's 2v1


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Renedrama [ren-i-drah-muh]
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Re: Early game Arty and Mrl rushes? [message #278419 is a reply to message #278418] Sat, 11 August 2007 09:20 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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Spoony wrote on Sat, 11 August 2007 18:18

you might just as well say "an orca and a med tank will beat any single thing Nod has"... of course it will, it's 2v1

(unless the orca and med are karmai and boom of course, I expect karmai still remembers that cityfly game)


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Renedrama [ren-i-drah-muh]
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1. the inevitable criticism one receives after doing something awful
Re: Early game Arty and Mrl rushes? [message #278427 is a reply to message #278419] Sat, 11 August 2007 10:44 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Spoony wrote on Sat, 11 August 2007 11:20

Spoony wrote on Sat, 11 August 2007 18:18

you might just as well say "an orca and a med tank will beat any single thing Nod has"... of course it will, it's 2v1

(unless the orca and med are karmai and boom of course, I expect karmai still remembers that cityfly game)

Neutral i mean big games


Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Early game Arty and Mrl rushes? [message #278435 is a reply to message #278216] Sat, 11 August 2007 11:28 Go to previous messageGo to next message
Herr Surth is currently offline  Herr Surth
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Big Games arent competitional (is there such a word? lol) and thus dont mean anything.
Re: Early game Arty and Mrl rushes? [message #278440 is a reply to message #278396] Sat, 11 August 2007 12:10 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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NuNeGa wrote on Sat, 11 August 2007 08:23

sadukar09 wrote on Sat, 11 August 2007 06:58

A teched arty will blow anything back to the stone age if its a 1v1 .


med vs arty in 1v1 med will prob win, med will be very low health low... this is taking two players at same skill level for example though... like ya say a prob driving an arty can own a non pro in most veh's

Getting back to topic title, mrl's are screwed if a good players manages to loop ya in an apc... or often even a humvee


Flamethrowers can melt MLRS. A single good flamethrower can easily destroy a MLRS.


buzzsigfinal
Re: Early game Arty and Mrl rushes? [message #278527 is a reply to message #278435] Sun, 12 August 2007 04:43 Go to previous messageGo to next message
puddle_splasher is currently offline  puddle_splasher
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Surth wrote on Sat, 11 August 2007 13:28

Big Games arent competitional (is there such a word? lol) and thus dont mean anything.


Competitive!!!

But I still knew what you meant. Carry on......... Big Ups
Re: Early game Arty and Mrl rushes? [message #278744 is a reply to message #278216] Sun, 12 August 2007 23:51 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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He means that an arty + tech are really strong at the start of the game on many maps, and they are.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: Early game Arty and Mrl rushes? [message #279021 is a reply to message #278216] Tue, 14 August 2007 10:14 Go to previous messageGo to next message
prasp is currently offline  prasp
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Quote:

Flamethrowers can melt MLRS. A single good flamethrower can easily destroy a MLRS.


Yeah, if they pop out of the tunnel or if they're stupid enough to move straight up to a building to get kills.

Quote:

A teched arty will blow anything back to the stone age if its a 1v1 .


Early in the game gdi's not going to be able to get out a single med, unless they get a vechile crate.



Re: Early game Arty and Mrl rushes? [message #279062 is a reply to message #279021] Tue, 14 August 2007 13:32 Go to previous messageGo to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
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prasp wrote on Tue, 14 August 2007 12:14

Quote:

Flamethrowers can melt MLRS. A single good flamethrower can easily destroy a MLRS.


Yeah, if they pop out of the tunnel or if they're stupid enough to move straight up to a building to get kills.

Quote:

A teched arty will blow anything back to the stone age if its a 1v1 .


Early in the game gdi's not going to be able to get out a single med, unless they get a vechile crate.






good players often donate each other.


http://img504.imageshack.us/img504/8789/avilj4.jpg

Jamie is a guys name in Europe...
Re: Early game Arty and Mrl rushes? [message #279071 is a reply to message #279062] Tue, 14 August 2007 14:28 Go to previous messageGo to next message
JPNOD is currently offline  JPNOD
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NuNeGa wrote on Tue, 14 August 2007 16:32

prasp wrote on Tue, 14 August 2007 12:14

Quote:

Flamethrowers can melt MLRS. A single good flamethrower can easily destroy a MLRS.


Yeah, if they pop out of the tunnel or if they're stupid enough to move straight up to a building to get kills.

Quote:

A teched arty will blow anything back to the stone age if its a 1v1 .


Early in the game gdi's not going to be able to get out a single med, unless they get a vechile crate.






good players often donate each other.


That's why donate wasn't intended to be in this game as it changes the game drastic.

And it has nothing to do with the players being "good"


WOL nick: JPNOD
Re: Early game Arty and Mrl rushes? [message #279127 is a reply to message #278216] Tue, 14 August 2007 19:17 Go to previous messageGo to next message
prasp is currently offline  prasp
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Ok, to steer this discussion back to the originally intended...

I recently have practiced rushing with 4-6 artys early on in game on city-flying, and I even tried it with MRLS.

What do you think of that rush?
Re: Early game Arty and Mrl rushes? [message #279174 is a reply to message #278216] Wed, 15 August 2007 01:59 Go to previous message
CarrierII is currently offline  CarrierII
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I've used an MRLS rush on hourglass, on other maps, like City_Flying, the bases are too far apart.


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Re: Early game Arty and Mrl rushes? [message #279179 is a reply to message #279174] Wed, 15 August 2007 03:01 Go to previous message
puddle_splasher is currently offline  puddle_splasher
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A 6 arty/mrl rush will fail if not properly supported with techs/hottys. Blush

Occasionally they will surpass all expectations and blow up a building or two without support, especially if you are playing against nuggets. Big Ups
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