|
Re: Please Help [message #277114 is a reply to message #277089] |
Sat, 04 August 2007 10:53 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
Hallo,
ich möchte das man mit dem teil was oben abgebildet ist ein Charakter kaufen kann der aber festgelegt ist.
So wie bei dem coop Server bei der einen map ist so ein teil an ein Stein dran geht man ran drückt E dann kommt ein Fahrzeug.
So will ich das auch haben nur das sich dann der Charakter verändert in ein festgelegten Charakter.
Bitte um Hilfe.
|
|
|
|
Re: Please Help [message #277118 is a reply to message #277116] |
Sat, 04 August 2007 11:04 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
|
Colonel |
|
|
I think he is talking about how he wants a character to be bought when you press the generic switch? If so, attach the script JFW_Character_Buy_Poke I think it is.
Creator: AoBFrost
|
|
|
Re: Please Help [message #277131 is a reply to message #277089] |
Sat, 04 August 2007 11:55 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
Can you do to me Screenshots like this must be done? So where the Script purely and where the character then one have there?
|
|
|
Re: Please Help [message #277148 is a reply to message #277131] |
Sat, 04 August 2007 13:37 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
|
Colonel |
|
|
Make the generic Switch...
Then double click the generic switch on the map, so a box appears.
Click the scripts tab. Add JFW_Character_Buy_Poke, and copy and paste the preset name in. In this example I used the player Patch, on GDI.
Fill in the other parameters. The cost (in credits) and the player type, which is the team who can poke it. 1 is GDI, and 0 is Nod. Click OK on the Script Definition window and OK on the edit object window. Your script was added. Go into the game and try it out!
-
Attachment: Switch.JPG
(Size: 96.31KB, Downloaded 328 times)
-
Attachment: switch2.JPG
(Size: 113.43KB, Downloaded 342 times)
-
Attachment: switch3.JPG
(Size: 46.45KB, Downloaded 329 times)
Creator: AoBFrost
[Updated on: Sat, 04 August 2007 13:37] Report message to a moderator
|
|
|
Re: Please Help [message #277157 is a reply to message #277089] |
Sat, 04 August 2007 14:04 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
Yours tutoriel is really good, only one problem is not n of Ð' mlich the file (JFW_Character_Buy_Poke) there is to be found. I have scripts.dll from the renegade folder in mine mod folder reingemacht under under folder Scripts. But, nevertheless, the file there is not to be found.
I have load the C&C_island.lvl in the editor.
|
|
|
|
Re: Please Help [message #277169 is a reply to message #277089] |
Sat, 04 August 2007 17:18 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
OK I have done it thus, however, it does not go. I have done new scripts.dll and the other there purely and then this obeys what you have written. Then I have (c*c_islands.ldd) them there there has originated in my Data folder purely done and renegade begun, however nothing happens.
-
Attachment: 1.JPG
(Size: 171.78KB, Downloaded 300 times)
-
Attachment: 2.JPG
(Size: 178.01KB, Downloaded 290 times)
-
Attachment: 3.JPG
(Size: 181.48KB, Downloaded 283 times)
-
Attachment: 4.JPG
(Size: 196.48KB, Downloaded 277 times)
-
Attachment: 5.JPG
(Size: 195.49KB, Downloaded 273 times)
-
Attachment: 6.JPG
(Size: 194.64KB, Downloaded 274 times)
|
|
|
|
|
|
Re: Please Help [message #277297 is a reply to message #277089] |
Sun, 05 August 2007 12:52 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
THX for your Help with this Problem.
One asks I still have there, how can one damage then with teberium switch off?
|
|
|
Re: Please Help [message #277298 is a reply to message #277297] |
Sun, 05 August 2007 12:54 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
|
Colonel |
|
|
ATdrag0N wrote on Sun, 05 August 2007 14:52 | THX for your Help with this Problem.
One asks I still have there, how can one damage then with teberium switch off?
|
I don't understand. If you can put it in other words please or post some screenshots, and I will help as best I can.
Creator: AoBFrost
|
|
|
|
|
|
Re: Please Help [message #277332 is a reply to message #277089] |
Sun, 05 August 2007 16:52 |
|
Cpo64
Messages: 1246 Registered: February 2003 Location: Powell River, B.C. Canada
Karma: 0
|
General (1 Star) |
|
|
Which character? All of them?
Is this something that happens when the character spawns? or after an event? Is this for a map? pkg? or server?
-->
|
|
|
|
|
Re: Please Help [message #277340 is a reply to message #277089] |
Sun, 05 August 2007 17:12 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
Ich baue gerade ein Sniper mod und möchte dafür, das der Havoc,Sakura und der deadey kein schaden erhalten wenn sieüber das teberium laufen.
|
|
|
Re: Please Help [message #277344 is a reply to message #277089] |
Sun, 05 August 2007 17:31 |
|
Slave
Messages: 607 Registered: December 2006
Karma: 0
|
Colonel |
|
|
Do this for the following presets:
Havoc:
CnC_GDI_MiniGunner_3Boss
CnC_GDI_MiniGunner_3Boss_ALT2
CnC_GDI_MiniGunner_3Boss_ALT3
CnC_GDI_MiniGunner_3Boss_ALT4
Deadeye:
CnC_GDI_MiniGunner_2SF
Sakura:
CnC_Nod_Minigunner_3Boss
CnC_Nod_Minigunner_3Boss_ALT2
Black Hand Sniper:
CnC_Nod_Minigunner_2SF
-
Attachment: tibproof.png
(Size: 9.75KB, Downloaded 168 times)
[Updated on: Sun, 05 August 2007 17:31] Report message to a moderator
|
|
|
|
|
Re: Please Help [message #277853 is a reply to message #277089] |
Wed, 08 August 2007 09:13 |
ATdrag0N
Messages: 29 Registered: June 2007
Karma: 0
|
Recruit |
|
|
Hallo,
ich würde gern ein teleporter bauen der aber nur für ein Team ist.
Das heißt ich müsste das Team einstellen können und denn zielpunkt halt wo er wieder auftauchen soll.
Noch eins wenn man zum Beispiel über irgendwas drüber läuft zbs. eine Signalflagge das man dann zum Beispiel ein Hacok hat.
Mit ein kleines tutorial Wehr sehr hilfreich.
Danke im vorraus
|
|
|