Parachutes [message #277803] |
Tue, 07 August 2007 23:26 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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this server had them and when u jump u go down slow with the parachute
now is this a lvl thing or a scripts thing?
if tis lvl whats the modol of the parachute?
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Re: Parachutes [message #277806 is a reply to message #277803] |
Tue, 07 August 2007 23:31 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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It would use a script or cinematic to attach the parachute w3d to a charachters chest bone, then theyd change the charachter preset to one exactly the same execpt with lower gravity.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Parachutes [message #277824 is a reply to message #277806] |
Wed, 08 August 2007 02:25 |
dead6re
Messages: 602 Registered: September 2003
Karma: 0
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Colonel |
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dthdealer wrote on Wed, 08 August 2007 02:31 | It would use a script or cinematic to attach the parachute w3d to a charachters chest bone, then theyd change the charachter preset to one exactly the same execpt with lower gravity.
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You do not need to change the character preset to one with a lower gravity. I do believe you have to attach the No Falling Damage script because of a bug I found when I tried it. The parachutes animation is slightly interesting as well.
Let all your wishes be granted except one, so you will still have something to strieve for.
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Re: Parachutes [message #277827 is a reply to message #277803] |
Wed, 08 August 2007 02:48 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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also cover the ground with a script zone to remove no_falling_Damage
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Parachutes [message #277849 is a reply to message #277803] |
Wed, 08 August 2007 08:33 |
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sadukar09
Messages: 2812 Registered: May 2007 Location: Ottawa,Canada
Karma: 0
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General (2 Stars) |
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No, gokus
Quote: | [19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS
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Quote: | [22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.
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Re: Parachutes [message #277858 is a reply to message #277803] |
Wed, 08 August 2007 09:48 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Erm, can't you just take the code, add it into the source code of the latest scripts.dll version's source, compile it then distribute it in the maps .mix?
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Re: Parachutes [message #278090 is a reply to message #277803] |
Thu, 09 August 2007 14:12 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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yikes i really need to start learning thsi crap to caught up :S god iv been busy this whole summer
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Re: Parachutes [message #278105 is a reply to message #278084] |
Thu, 09 August 2007 16:09 |
Sn1per74*
Messages: 939 Registered: April 2006
Karma: 0
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Colonel |
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BlueThen wrote on Thu, 09 August 2007 15:50 | W4RNING's server has it.
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Sniperhid gave it to w4rning.
Creator: AoBFrost
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