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Why dont custom models work on multiplayer [message #277201] Sat, 04 August 2007 23:14 Go to next message
AoBfrost is currently offline  AoBfrost
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I was testing my light tank model, the one with the turret on the left and when i wanted to join a game online no servers would show, so i delete the w3d file and servers started showing, i put it back in, and they dont show....can anyone explain why this happens, I want to use the left turret light tank online because it looks more beta'y, anyone help?

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Why dont custom models work on multiplayer [message #277206 is a reply to message #277201] Sun, 05 August 2007 00:52 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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They don't show because that's how Westwood intended it; if you have something too different from what everyone else has, you can't play in the same game.

Re: Why dont custom models work on multiplayer [message #277239 is a reply to message #277206] Sun, 05 August 2007 06:22 Go to previous messageGo to next message
Zion is currently offline  Zion
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cmatt42 wrote on Sun, 05 August 2007 08:52

They don't show because that's how Westwood intended it; if you have something too different from what everyone else has, you can't play in the same game.


If that were true there'd be no such thing as big heads or big weapons etc etc. You don't get a server listing if you have an objects.ddb file, that's all.
Re: Why dont custom models work on multiplayer [message #277250 is a reply to message #277201] Sun, 05 August 2007 07:54 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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I dont have a .ddb file, it's a w3d file, if so then how is it that I use 1-2 custom guns, and body models before and it always worked, i tried that reborn gdi soldier and stuff and it changes the body dramatically but i still get a server listing, beta pistol which was w3d file gave me server listing still, but no beta tank? I know it works correctly because it works in practice mode and drives fine, but i think it's odd for a w3d file to stop the game from showing a server listing.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Why dont custom models work on multiplayer [message #277260 is a reply to message #277201] Sun, 05 August 2007 09:07 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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AoB you are correct. Though i don't know why yet. I think it has something to do with the core patch, or maybe even renguard, even if you are playing without renguard but you have it installed.

Basicly, in my CP2/RG (playing with out RG enabled) Renegade this is aloud.

Guns models, (f_gm, w, w_b)
Skins, of all types etc

Things that aren't aloud
Vehc models,
Char models.

When you try to load up the advanced game listings with something i listed above under the aren't aloud section no servers will show up.

My theory. Something in core patch2 makes it so that when there is anything v_****.w3d or c_****.w3d it just cancels the online opperation. It's a simple way to stop hacking.

If there is anyone that doesn't have CP2 or RG installed try using a custom model online pls.

*edit* Link me to the file that actualy works online.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Sun, 05 August 2007 09:14]

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Re: Why dont custom models work on multiplayer [message #277265 is a reply to message #277201] Sun, 05 August 2007 09:30 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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I think it's because of rengaurd, i'll uninstall it now, i dont use it, but in the past i always used it as a simple cp2 downloader.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Why dont custom models work on multiplayer [message #277271 is a reply to message #277201] Sun, 05 August 2007 10:13 Go to previous messageGo to next message
Tunaman
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You won't be able to load the serverlist if you have vehicle models in your data folder.

http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: Why dont custom models work on multiplayer [message #277278 is a reply to message #277201] Sun, 05 August 2007 11:33 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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There has to be a way, it isnt like i am cheating, all i want is just the turret to be on the left like it was in the early stages of renegade, there has to be a way to make it work.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Why dont custom models work on multiplayer [message #277312 is a reply to message #277201] Sun, 05 August 2007 14:28 Go to previous messageGo to next message
Tunaman
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Is is possible, but I doubt you will be able to do it, sorry.

http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: Why dont custom models work on multiplayer [message #277323 is a reply to message #277201] Sun, 05 August 2007 16:34 Go to previous messageGo to next message
Cpo64 is currently offline  Cpo64
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General (1 Star)
that could be considered cheating... your round will be coming out of a different place then everyone else (assuming you moved the bones)
While your .5 m difference wouldn't have effect, what if it was 10m? Or something stupid like that? Something that starts off as an innocent mod could very easily be twisted into something EVIL!!!!!


-->
Re: Why dont custom models work on multiplayer [message #277341 is a reply to message #277201] Sun, 05 August 2007 17:13 Go to previous messageGo to next message
Slave is currently offline  Slave
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Colonel
What if... What if...

Everything could be twisted into something evil if one feels like.

I don't see how that statement contributes to the topic of getting something innocent to work.
Re: Why dont custom models work on multiplayer [message #277353 is a reply to message #277201] Sun, 05 August 2007 18:11 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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OMG PEOPLE it isnt cheating Whats That

I posted a screenshot in another thread showing it is 100% the same as the light tank we currentsly use, but the turret is on the left side, damage points i think would be the same....


http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Why dont custom models work on multiplayer [message #277357 is a reply to message #277239] Sun, 05 August 2007 18:40 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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The Merovingian wrote on Sun, 05 August 2007 09:22

cmatt42 wrote on Sun, 05 August 2007 08:52

They don't show because that's how Westwood intended it; if you have something too different from what everyone else has, you can't play in the same game.


If that were true there'd be no such thing as big heads or big weapons etc etc. You don't get a server listing if you have an objects.ddb file, that's all.


You login to WOL/XWis then Alt+tab and drop them in after your connected.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Why dont custom models work on multiplayer [message #277359 is a reply to message #277353] Sun, 05 August 2007 18:44 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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AoBfrost wrote on Sun, 05 August 2007 20:11

OMG PEOPLE it isnt cheating Whats That

I posted a screenshot in another thread showing it is 100% the same as the light tank we currentsly use, but the turret is on the left side, damage points i think would be the same....


Its not cheating. Lets stay on topic and try to figure this out.


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: Why dont custom models work on multiplayer [message #277369 is a reply to message #277201] Sun, 05 August 2007 19:45 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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The only thing i can think of would be to make this somehow a objects.dbb file and use the "hack" method as if it were a cheat, but then again, that doesnt work 100% of the time because it wouldnt work the first game...so........making it into a non hack hack wont really work..........i wish whitedragon was here, he is a expert as scripts.dll and cp2 stuff, he would know a way.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: Why dont custom models work on multiplayer [message #277374 is a reply to message #277201] Sun, 05 August 2007 20:03 Go to previous messageGo to next message
Tunaman
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You could do it the objects.ddb way, but I don't wanna post how for anyone lol.

http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: Why dont custom models work on multiplayer [message #277437 is a reply to message #277201] Mon, 06 August 2007 06:04 Go to previous message
Muad Dib15 is currently offline  Muad Dib15
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Colonel

I will Big Grin if you are doing it in le, ill pm you on how to get objects.ddb in the right folder.

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