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Level edit problem [message #208315] Sat, 15 July 2006 22:14 Go to next message
Spetz5 is currently offline  Spetz5
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Ok, well, I've been having this problem with level edit.
See, being a total amateur at anything to do with modeling, or making a map in RenX, I make height field maps instead, some of which are pretty nice in my opinion to. Anyways to the point. I get all of my terrain and everything done, do all the other crap you need to do, like adding those little editor object things in. But, the problem occurs when I go to "Generate sectors". I receive the message "Out of Memory", and it will not generate. I honestly have no clue why it does this, or how to fix it. If possible, can I get a bit of help on this?
Thanks
-spetz
P.S - Please don't call me a n00b for making height field maps, honestly you'd call me more of one if you say my modeling work.


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[Updated on: Sat, 15 July 2006 22:14]

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Re: Level edit problem [message #208373 is a reply to message #208315] Sun, 16 July 2006 07:12 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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I don't think you need to generate sectors on a heightfield map.

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Re: Level edit problem [message #208374 is a reply to message #208315] Sun, 16 July 2006 07:17 Go to previous messageGo to next message
Spetz5 is currently offline  Spetz5
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I thought you did, I know that generating sectors makes AI know what the terrain is like, but does it tell them were waypaths are to? I know that WF and airstrip vehicles follow the paths to leave without generating. All well, we will just have to see what others say

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Re: Level edit problem [message #208377 is a reply to message #208374] Sun, 16 July 2006 07:28 Go to previous messageGo to next message
LR01 is currently offline  LR01
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well, the sectors prevent AI from getting stuck against a wall.
and the waypaths, AI follow a waypatch by a script, and if they follow your waypatch they dont need sectors as long as your waypatch isn't against a wall
and the "out of memory" I dont know, if your place enough patchfind sectors it supposes to work


Moding can be real Fun...
Re: Level edit problem [message #209057 is a reply to message #208374] Fri, 21 July 2006 00:31 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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I think it means that your computer just dosnt have enough vertual memory to complete the task
icon4.gif  Re: Level edit problem [message #275283 is a reply to message #209057] Tue, 24 July 2007 10:46 Go to previous messageGo to next message
Raptor RSF is currently offline  Raptor RSF
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I REALY NEED HELP !! PLZ

i got a problem with level edit(renegade modding tool)

when i had made a simple map with all the buildings and setting inc. waypaths with it i needed to do the next thing:

from tutorial file : http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=16

pathfinding > generate sectors

but the a message will popup: out of memory

this is something with virtual memory (disk space that is used as RAM memory)

I Hope someone know how to fix the problem.....

i already have edited the amount of virtual memory to the option - manage by system -

and i have changed that on both of my partitions inc the one where leveledit is installed on. by now i got 3070 mb virtual mem

i changed this by: right click 'this computer" -- "properties"-- "ädvanced"-- by prestations "adjust" -- "advanced" -- at the bottom u see virtual memory and u can adjust it.

i realy wanted to know why and what that message means becozz i already tried all the things with virtual memory.
-----
i use windXP pro NL languegue
on c drive i have 4,69 gb availble (not used)
on f drive i have 10,2 gb availble (not used)
leveledit and all programs are installed on the f drive
1GB of RAM memory and a 2,2 GHTZ processor
video memory is 128mb

grtz,
Jasperbak_nl







Rencom server Fan - Marathon#1

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Re: Level edit problem [message #275307 is a reply to message #208315] Tue, 24 July 2007 12:14 Go to previous message
Oblivion165 is currently offline  Oblivion165
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Do it one more time! I swear!

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