Double Buildings... i'm a n00b! [message #274090] |
Wed, 18 July 2007 15:18 |
|
R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
|
General (3 Stars) |
|
|
I want to make a map with double buildings (2 AGTs/Obs/Silos)
I got the buildings on the map, and changed the prefixes to be unique. And it all exported to Lvledit nicely. Now the silos work nicely, because they don't have interiors... but as for the second AGT and Obelisk there are no interiors.
I made sure that all I did to the prefixes was replace one letter. Like the original prefix for the AGT was "mgagd" I changed it to "mgagt" and I changed the Obelisk from "mnobl" to "mnobk"
I changed all parts, but now they don't have any interiors. I figure it is a problem with visx~ or vis~ but I wasn't sure because in order for building controllers to recognize them as their own building, they need to be unique.. this is where I am confused..
What do I do to make 2 of the same buildings?
|
|
|
Re: Double Buildings... i'm a n00b! [message #274092 is a reply to message #274090] |
Wed, 18 July 2007 15:26 |
|
futura83
Messages: 1285 Registered: July 2006 Location: England
Karma: 0
|
General (1 Star) Viva la Resistance! |
|
|
change the prefix on the model, like i presume you have, and create new building controllers in the preset list where this change is recognized...
This is a signature. Reading this is wasting your time.
|
|
|
|
|
|
Re: Double Buildings... i'm a n00b! [message #274105 is a reply to message #274090] |
Wed, 18 July 2007 16:59 |
|
YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
|
General (1 Star) Moderator - Mod Forum |
|
|
You made temp presets in Leveledit to match your renamed proxies, right?
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Re: Double Buildings... i'm a n00b! [message #274489 is a reply to message #274090] |
Fri, 20 July 2007 10:20 |
|
crazfulla
Messages: 667 Registered: September 2006 Location: Aotearoa
Karma: 0
|
Colonel |
|
|
lol k. Mine isn't even ready for testing yet ^_^
"GEoDLeto wrote:" | so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released
|
"halo2pac wrote:" | Unless they are girls, I am not going to bone them.
|
|
|
|
|
Re: Double Buildings... i'm a n00b! [message #274560 is a reply to message #274090] |
Fri, 20 July 2007 16:14 |
|
R315r4z0r
Messages: 3836 Registered: March 2005 Location: New York
Karma: 0
|
General (3 Stars) |
|
|
Ok, I'm bringing this thread's moved topic back to my original post..
If you remember, in my original post, I said I got the Silos working... well opps, I made a mistake that made it look like they were working, and when I went to correct it, the second silo doesn't even appear any more.
I am having the exact same problem that I was having with the missing interiors of the Ob and AGT. Since I fixed those 2 thanks to YSLMuffins, I attempted to fix the silos the same way... except, to my surprise, I cannot fix it the same way because there are no presets for Multiplayer silo aggregates.
..so I am in a bit of a problem here.. how can I make 2 unique silos appear on the map at the same time?!
|
|
|
|
|
|
|
|