Re: M0 Maps Defense [message #272971 is a reply to message #272952] |
Fri, 13 July 2007 09:11 |
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SWNight
Messages: 138 Registered: June 2006
Karma:
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Recruit |
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wittebolx wrote on Fri, 13 July 2007 07:52 |
alz45 wrote on Fri, 13 July 2007 06:51 | Big_Gun_Phat (Shore Defence Cannon)
M06_Tailgun (Tail Gun)
M11_Nod_Ceiling_Gun (Ceiling gun from M11)
MX0_Nod_Obelisk (Just a ceiling gun firing the obelisk ray)
M04_LargeSam_Site (The massive SamSite from M04)
Nod_Turret (What they use in all mission maps (The weak one))
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M11_Nod_Ceiling_Gun (Ceiling gun from M11)
using this is an instant Kill for all GDI, it fires 1 beam and it kills a harvester in 1 sec etc :S
Big_Gun_Phat (Shore Defence Cannon)
this preset crashes the game.
but thx for the presets, i just need to figure out why the M11_Nod_Ceiling_Gun can not be killed and need to reduce the fire power. and for the M04_LargeSam_Site the same, it cant be killed and also need to reduce the fire power
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The Big_Gun_Phat doesn't crash the game as i have it working on my server... And the M11_Nod_Ceiling_Gun is the special ceiling gun from M11, with the lazer beam..
cncnick13 wrote on Fri, 24 August 2007 23:05 | ok but will it work for vista
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Ryu wrote on Sat, 25 August 2007 00:31 | No, It will make your pc explode!!11
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cncnick13 wrote on Sat, 25 August 2007 00:32 | what you mean
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Jerad Gray wrote on Wed, 26 September 2007 10:00 | too bad EA murdered Westwood.
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