Re: M0 Maps Defense [message #272952 is a reply to message #272901] |
Fri, 13 July 2007 05:52 |
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wittebolx
Messages: 332 Registered: May 2007 Location: the netherlands
Karma:
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alz45 wrote on Fri, 13 July 2007 06:51 | Big_Gun_Phat (Shore Defence Cannon)
M06_Tailgun (Tail Gun)
M11_Nod_Ceiling_Gun (Ceiling gun from M11)
MX0_Nod_Obelisk (Just a ceiling gun firing the obelisk ray)
M04_LargeSam_Site (The massive SamSite from M04)
Nod_Turret (What they use in all mission maps (The weak one))
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M11_Nod_Ceiling_Gun (Ceiling gun from M11)
using this is an instant Kill for all GDI, it fires 1 beam and it kills a harvester in 1 sec etc :S
Big_Gun_Phat (Shore Defence Cannon)
this preset crashes the game.
but thx for the presets, i just need to figure out why the M11_Nod_Ceiling_Gun can not be killed and need to reduce the fire power. and for the M04_LargeSam_Site the same, it cant be killed and also need to reduce the fire power
http://www.wittebolx.com
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