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carnage [message #272160] Tue, 10 July 2007 04:41 Go to next message
joel-nl is currently offline  joel-nl
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i can't get brenbot 1.50 build 2 working
it's disconnecting from renguard
it's using 100 pct cpu time
it's not generating gamespy queries
and renegadefds is at 1 fps
im at a loss, what is going on
Re: carnage [message #272173 is a reply to message #272160] Tue, 10 July 2007 05:20 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Which plugins have you installed, and are you using the windows or linux version. Also does the problem exist with build 1?

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Re: carnage [message #272178 is a reply to message #272160] Tue, 10 July 2007 05:49 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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no plugins, windows32 version, and it does happen in brenbot 1,50 build 1 aswell.
Re: carnage [message #272180 is a reply to message #272160] Tue, 10 July 2007 05:55 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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Re: carnage [message #272202 is a reply to message #272160] Tue, 10 July 2007 07:33 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Its most likely due to the fact that constantly reconnecting to RG is leaving some sessions open that are busy trying to send data to the RG master server. Either your IP has been banned from the RG network or your firewall is blocking it.

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Re: carnage [message #272212 is a reply to message #272202] Tue, 10 July 2007 08:04 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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I made a mistake in server.ini
Port = instead of Port = 0
GameSpyGamePort = instead GameSpyGamePort = 0
GameSpyQueryPort = instead GameSpyQueryPort = 0

But i still can't get the gamespy queries working:
my settings are:

in brenbot.cfg:
Generate_Gamespy_Queries = 1
GameSpyQueryPort = 25300
Broadcast_Server_To_Gamespy = 1
GameSpy_IP = 77.249.250.xx

in server.ini
[Server]
Config = svrcfg_cnc.ini
GameType = WOL
Nickname = JEEBEE78
Password = xxxxxxxx
Serial = xxxxxxxxxxxxxxxxxxxxxx
LoginServer = USA Server
Port = 0
GameSpyGamePort = 0
GameSpyQueryPort = 0
BandwidthUp = 0
NetUpdateRate = 10
AllowRemoteAdmin = true
RemoteAdminPassword = xxxxxxxx
RemoteAdminIP = 127.0.0.1
RemoteAdminPort = 4949

[Updated on: Tue, 10 July 2007 08:05]

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Re: carnage [message #272221 is a reply to message #272160] Tue, 10 July 2007 09:05 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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If both GameSpy and RenGuard can't connect properly it suggests your firewall is blocking them.

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Re: carnage [message #272222 is a reply to message #272160] Tue, 10 July 2007 09:11 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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Renguard is no problem amymore but the the gsa queries don't work. I have opened port 4848 & 25300 on the router but i have tried using a direct connection on the modem and still no gsa queries so the ports shouldnt be a problem.
Re: carnage [message #272236 is a reply to message #272160] Tue, 10 July 2007 10:50 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Did you open 25300 UDP or TCP? I think that port needs both TCP and UDP open IIRC.

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Re: carnage [message #272254 is a reply to message #272160] Tue, 10 July 2007 12:49 Go to previous messageGo to next message
ExEric3 is currently offline  ExEric3
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For RenServer with GameSpy are needed only 2 ports.

4848 UDP for server.dat
25300/23500 UDP for GameSpy
Re: carnage [message #272350 is a reply to message #272160] Tue, 10 July 2007 18:25 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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my router always does UDP and TCP but even without the router it didnt work
Re: carnage [message #272931 is a reply to message #272160] Fri, 13 July 2007 04:01 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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the weird thing is
when i try
gamespy in server.ini no problem
normal queries in ase and server is accesable

when i try wol in server.ini no problem
server is accesable on wol

but when i try
wol + gamespy via brenbot 1.50
no queries in ase and server is accesable on wol but not on ase
Re: carnage [message #272943 is a reply to message #272160] Fri, 13 July 2007 04:59 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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BRenBot does not support ASE, only the default GSA client. I don't have the protocol for ASE and therefore cannot support it.

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Re: carnage [message #272998 is a reply to message #272931] Fri, 13 July 2007 11:09 Go to previous messageGo to next message
pe21789 is currently offline  pe21789
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joel-nl wrote on Fri, 13 July 2007 13:01

the weird thing is
when i try
gamespy in server.ini no problem
normal queries in ase and server is accesable

when i try wol in server.ini no problem
server is accesable on wol

but when i try
wol + gamespy via brenbot 1.50
no queries in ase and server is accesable on wol but not on ase


Use Renegade Ressurection http://www.icefinch.net/en
And you will see your Server on WOL,GSA and ASE ^^


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Re: carnage [message #273126 is a reply to message #272943] Sat, 14 July 2007 04:41 Go to previous messageGo to next message
joel-nl is currently offline  joel-nl
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danpaul88 wrote on Fri, 13 July 2007 13:59

BRenBot does not support ASE, only the default GSA client. I don't have the protocol for ASE and therefore cannot support it.


I read in README - BRenBot 1.50.txt the following:
BRenBot 1.50 includes a GSA protocol system which improves on that in the current version of WOLSpy.

I don't see this as an improvement not being able to generate ase queries wheras wolspy 1.22 could. Moreover the normal Renegadefds is able to generate ase queries but not in wol mode.

For the ase protocol:
http://www.int64.org/docs/gamestat-protocols/ase.html

[Updated on: Sat, 14 July 2007 04:45]

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Re: carnage [message #273128 is a reply to message #272160] Sat, 14 July 2007 04:56 Go to previous message
danpaul88 is currently offline  danpaul88
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It improves on the GSA part of WOLSpy, as it uses the updated GSA protocol. That's why its called a GSA protocol system, and NOT an ASE protocol system.

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