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Spawning weapons on a vech [message #271847] Sun, 08 July 2007 22:10 Go to next message
Tankkiller is currently offline  Tankkiller
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Registered: February 2006
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Um, yes... I been surfing the high seas looking for this. (Arrh...).

I would like a tutorial on how to make weapons respawn on vechs. Like a respawning a rocket on the v-2 in apb and the tomahack missle launcher in scud storm.

Much help apericated.


http://i186.photobucket.com/albums/x78/a-10_man/sig.jpg

BYE, BYE FLAME TANK!!!
Re: Spawning weapons on a vech [message #272121 is a reply to message #271847] Tue, 10 July 2007 01:31 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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i think u cant that was a mod that they did that on
Re: Spawning weapons on a vech [message #272125 is a reply to message #271847] Tue, 10 July 2007 02:14 Go to previous messageGo to next message
futura83
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Registered: July 2006
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Viva la Resistance!
You'll have the ask the guys working on APB and AR that, cos i believe they got it working...

This is a signature. Reading this is wasting your time.
Re: Spawning weapons on a vech [message #272467 is a reply to message #271847] Wed, 11 July 2007 04:27 Go to previous messageGo to next message
reborn is currently offline  reborn
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Kinda possible server side:

I believe that vehichle models are all one big model, so you can't attach the the turret of a med to a flame tank (but I have not looked extensively).
However it should be possible to say add a rocket launcher model to the bone of a vehichle. Setting it up to actually fire anything is another matter entirely...



Re: Spawning weapons on a vech [message #272523 is a reply to message #271847] Wed, 11 July 2007 08:05 Go to previous messageGo to next message
sadukar09 is currently offline  sadukar09
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Right now APB V2s' Rocket DOES NOT disappear after launch >.< They just did a Truck which spawns a projectile that looks like a V2 (not targetable) an Scud is dead.

Quote:

[19:16:48] <APBBR> @ryan3k: THE ENFIELD DEFIES THE LAWS OF PHYSICS BECAUSE THE BULLETS INSTANTLY HIT THEIR TARGETS LOL
[19:16:52] <APBBR> @ryan3k: CHRONO TECHNOLOGY IN TEH BULLETS


Quote:

[22:48]<APBBR> @V0LK0V: AOL COMING UR WAI K
[22:48] <APBBR> Host: Quitting due to Westwood Online connection loss.

Re: Spawning weapons on a vech [message #272686 is a reply to message #272523] Thu, 12 July 2007 00:22 Go to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
Easier just to do it through animation, then use the RA2 animation script that animates on fire, make the animation make the rocket invisible.

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