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Re: Music [message #271720 is a reply to message #271608] Sun, 08 July 2007 14:26 Go to previous messageGo to previous message
_SSnipe_ is currently offline  _SSnipe_
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Registered: May 2007
Location: Riverside Southern Califo...
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o nice ty i think iv seen that script before

ok here soem more questions

1)how can i make a tank stealth? without it being part of a code i know in a code like

!tank
class tankChatCommand : public ChatCommandClass {
	void Triggered(int ID,const TokenClass &Text,int ChatType) {
         if(Is_Mod(Get_Player_Name_By_ID(ID))
         {
        <commands here>
        Commands->Enable_Stealth(obj,true);
         }
};
ChatCommandRegistrant<tankCommand> tankCommandReg("!tank",CHATTYPE_ALL,0,GAMEMODE_ALL);

  //******************************************************************************



but what im trying to do is i can make a code to mAYBE make a tank stelath but how can i make it so the present
GDI_Humm-vee_Player
is always stealth without a command
so like it dont matter if i buy it in a pt or get it from crate but it will coem out as a stelath vech without a command? is there a code to edit presets?



2) is there a script to prevent a building from taking damage?


3) also reborn remember the spectate command u gave me? how can we fix the thinsg that makes it leave shawdows and footsteps?

[Updated on: Sun, 08 July 2007 14:33]

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