Re: SSGM plugin issues [message #271027 is a reply to message #271019] |
Thu, 05 July 2007 17:45 |
=HT=T-Bird
Messages: 712 Registered: June 2005
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Whitedragon wrote on Thu, 05 July 2007 19:08 |
=HT=T-Bird wrote on Thu, 05 July 2007 20:04 |
Whitedragon wrote on Thu, 05 July 2007 18:57 |
=HT=T-Bird |
1) Is there a good reason why plugins are not allowed to have their own purchase hooks? Or is that just an omission on WhiteDragon's part?
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You can make purchase hooks. There just isn't an example of one.
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Well, not without stomping on what other plugins might do with them.
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You can have multiple purchase hooks. Unlike the player join, player leave, console output, chat, and host chat hooks which only allow one hook. That's why they were implemented in plugins like they are.
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In other words, you can have as many plugins hook purchases as you want?
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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