Re: SSGM plugin issues [message #271019 is a reply to message #271017] |
Thu, 05 July 2007 17:08 |
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Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma:
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Colonel |
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=HT=T-Bird wrote on Thu, 05 July 2007 20:04 |
Whitedragon wrote on Thu, 05 July 2007 18:57 |
=HT=T-Bird |
1) Is there a good reason why plugins are not allowed to have their own purchase hooks? Or is that just an omission on WhiteDragon's part?
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You can make purchase hooks. There just isn't an example of one.
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Well, not without stomping on what other plugins might do with them.
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You can have multiple purchase hooks. Unlike the player join, player leave, console output, chat, and host chat hooks which only allow one hook. That's why they were implemented in plugins like they are.
Black-Cell.net
Network Administrator (2003 - )
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Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
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