i cant get M09 to work [message #269784] |
Sat, 30 June 2007 08:04 |
NFHAVOC
Messages: 93 Registered: March 2007
Karma: 0
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any one have any idea about how to get M09 to work t
i go make the terrain in level edit
put stuff on
it acts wierd
all the stuff i put is gone
and this wierd this happened when i remade it 2 time the first time i put only 1 nod spawner and 1 gdi spawner outside the base the only things that i had put
it made people fall though map over and over agian
but when i remad eit the second time i put them in the base it gets wierd also and super laggy
and gdi also falls though the map nod doesnt fall but cant move much because of the super lag
any help would me much appreiciated
[Updated on: Sat, 30 June 2007 08:05] Report message to a moderator
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Re: i cant get M09 to work [message #269812 is a reply to message #269787] |
Sat, 30 June 2007 10:07 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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IronWarrior wrote on Sat, 30 June 2007 09:09 | You also need to make sure you are using the right objects.aow file.
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Or the latest objects.gm file for those running SSGM.
-MathK1LL
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Re: i cant get M09 to work [message #269818 is a reply to message #269784] |
Sat, 30 June 2007 10:51 |
NFHAVOC
Messages: 93 Registered: March 2007
Karma: 0
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ok i put the M09.ldd in the M09.mix
now it works everything is there
but it is this super lagy you can barely move
i couldnt leave the room and i kept going back to the place i was at
the lag only happens this map and none of the others
and i got ssgm
and i copied the objects.ddb in the mod folder to the server data folder and took out the old one and renamed the one i just put in objects.gm
[Updated on: Sat, 30 June 2007 10:56] Report message to a moderator
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