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Re: Editing Existing Code [message #268625 is a reply to message #268581] Sun, 24 June 2007 20:58 Go to previous messageGo to previous message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
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General (4 Stars)
heres something else i have a teleport command but every map is diffrent now heres the code string

                Commands->Set_Position(obj,"

how can i make it so it also moves it to where the renegade spawner is (objects>startup spawner's>renegade spawner

so like everytime i do the command it places the player in the spot where that spawner is on the map that i edit

any way of doing that?
 
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