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My First Code [message #268476] |
Sat, 23 June 2007 21:38 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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will this code work so that MY NICK (ID) can teleport ANOTHER PLAYER
if(stristr(Msg2, "!<command>") == 0 && strcmp(Get_Player_Name_By_ID(ID), "<player name>") == 0)
{
if (stricmp(Get_Player_Name_By_ID(ID),"<nick>") == 0) {
Change_Team(obj,2);
Change_Character(obj,"c_ag_gdi_mp");
Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_Nod",false);
Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_GDI",false);
Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
Commands->Give_Powerup(obj,"POW_Flamethrower_Player",false);
Commands->Give_Powerup(obj,"POW_GrenadeLauncher_Player",false);
Commands->Give_Powerup(obj,"POW_Pistol_Player",false);
Commands->Give_Powerup(obj,"CnC_POW_MineRemote_02",false);
Commands->Give_Powerup(obj,"CnC_POW_MineTimed_Player_01",false);
Commands->Give_Powerup(obj,"POW_Chaingun_Player_Nod",false);
Commands->Give_Powerup(obj,"CnC_POW_RocketLauncher_Player",false);
Commands->Give_Powerup(obj,"POW_ChemSprayer_Player",false);
Commands->Give_Powerup(obj,"POW_LaserRifle_Player",false);
Commands->Give_Powerup(obj,"POW_LaserChaingun_Player",false);
Commands->Give_Powerup(obj,"POW_SniperRifle_Player_Nod",false);
Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
Commands->Give_Powerup(obj,"CnC_POW_VoltAutoRifle_Player_Nod",false);
Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
Commands->Give_Powerup(obj,"POW_SniperRifle_Player",false);
Commands->Give_Powerup(obj,"CnC_POW_RepairGun_Player",false);
Commands->Set_Position(obj,Move);
so like explame
<joe>!teleport zunnie
then it does teleport him (which ill fill out later) and wit the stuff i added above
so will it work if not please help me fix it
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Re: My First Code [message #268539 is a reply to message #268476] |
Sun, 24 June 2007 14:12 |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
Karma: 0
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General (4 Stars) |
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my bad i already meant to put the presents name not model i forgot
and i know the move is set but just ignore it i dont have the rest for it (and when i do idk how to put it lol)
also it has to make it so ONLY I (my nick) can do the command on another player so ya with this info above what else do i really have to change
here let me fix it
if(stristr(Msg2, "!<command>") == 0 && strcmp(Get_Player_Name_By_ID(ID), "<player name>") == 0)
{
Change_Team(obj,2);
Change_Character(obj,"GDI_MP");
Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_Nod",false);
Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_GDI",false);
Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
Commands->Give_Powerup(obj,"POW_Flamethrower_Player",false);
Commands->Give_Powerup(obj,"POW_GrenadeLauncher_Player",false);
Commands->Give_Powerup(obj,"POW_Pistol_Player",false);
Commands->Give_Powerup(obj,"CnC_POW_MineRemote_02",false);
Commands->Give_Powerup(obj,"CnC_POW_MineTimed_Player_01",false);
Commands->Give_Powerup(obj,"POW_Chaingun_Player_Nod",false);
Commands->Give_Powerup(obj,"CnC_POW_RocketLauncher_Player",false);
Commands->Give_Powerup(obj,"POW_ChemSprayer_Player",false);
Commands->Give_Powerup(obj,"POW_LaserRifle_Player",false);
Commands->Give_Powerup(obj,"POW_LaserChaingun_Player",false);
Commands->Give_Powerup(obj,"POW_SniperRifle_Player_Nod",false);
Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
Commands->Give_Powerup(obj,"CnC_POW_VoltAutoRifle_Player_Nod",false);
Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
Commands->Give_Powerup(obj,"POW_SniperRifle_Player",false);
Commands->Give_Powerup(obj,"CnC_POW_RepairGun_Player",false);
Commands->Set_Position(obj,Move); (skip this for now)
if that loooks right to u now so only I can do the command on someone?
and ty guy
[Updated on: Sun, 24 June 2007 14:15] Report message to a moderator
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