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My First Code [message #268476] Sat, 23 June 2007 21:38 Go to previous message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
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General (4 Stars)
will this code work so that MY NICK (ID) can teleport ANOTHER PLAYER

if(stristr(Msg2, "!<command>") == 0 && strcmp(Get_Player_Name_By_ID(ID), "<player name>") == 0)
{
	if (stricmp(Get_Player_Name_By_ID(ID),"<nick>") == 0) {
                Change_Team(obj,2);
                Change_Character(obj,"c_ag_gdi_mp");
		Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_Nod",false);
		Commands->Give_Powerup(obj,"CnC_POW_AutoRifle_Player_GDI",false);
		Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
		Commands->Give_Powerup(obj,"POW_Flamethrower_Player",false);
		Commands->Give_Powerup(obj,"POW_GrenadeLauncher_Player",false);
		Commands->Give_Powerup(obj,"POW_Pistol_Player",false);
		Commands->Give_Powerup(obj,"CnC_POW_MineRemote_02",false);
		Commands->Give_Powerup(obj,"CnC_POW_MineTimed_Player_01",false);
		Commands->Give_Powerup(obj,"POW_Chaingun_Player_Nod",false);
		Commands->Give_Powerup(obj,"CnC_POW_RocketLauncher_Player",false);
		Commands->Give_Powerup(obj,"POW_ChemSprayer_Player",false);
		Commands->Give_Powerup(obj,"POW_LaserRifle_Player",false);
		Commands->Give_Powerup(obj,"POW_LaserChaingun_Player",false);
		Commands->Give_Powerup(obj,"POW_SniperRifle_Player_Nod",false);
		Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
		Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
		Commands->Give_Powerup(obj,"CnC_POW_VoltAutoRifle_Player_Nod",false);
		Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
		Commands->Give_Powerup(obj,"POW_SniperRifle_Player",false);
		Commands->Give_Powerup(obj,"CnC_POW_RepairGun_Player",false);
                Commands->Set_Position(obj,Move);


so like explame
<joe>!teleport zunnie

then it does teleport him (which ill fill out later) and wit the stuff i added above

so will it work if not please help me fix it
 
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