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C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267629] Wed, 20 June 2007 23:07 Go to next message
_SSnipe_ is currently offline  _SSnipe_
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i opened the citys lvl file added the ramps and objects to now fly off map and made it so u can buy ocras and apaches but they doors dont work and i have no idea of how to fix it...
Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267643 is a reply to message #267629] Thu, 21 June 2007 00:17 Go to previous messageGo to next message
Zion is currently offline  Zion
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Only two answers:

1. You've included the .lsd file into the data folder, and that's why it's not working.

2. You've not included the .lsd file into the data folder and that's why it's not working.

Basically put, if you have the .lsd file in your data folder, take it out. If it's not in your data folder, put it in.
Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267644 is a reply to message #267629] Thu, 21 June 2007 00:18 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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wierd well its not in so ill try it putting it in

ok since theres no way i can make it so someone cant pick up crate or weps >.<

1) what scritps do i add to samsite to get them to work?

2) on lvl the maps i edted the weather but they dont show up ingame y?

3)when ur unteamed i got crate said i got random vech but never got it

[Updated on: Thu, 21 June 2007 00:23]

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Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267676 is a reply to message #267629] Thu, 21 June 2007 01:41 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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4) can i add flying vechs on ANY map?
Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267728 is a reply to message #267676] Thu, 21 June 2007 07:42 Go to previous messageGo to next message
Sn1per74* is currently offline  Sn1per74*
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joe937465 wrote on Thu, 21 June 2007 03:41

4) can i add flying vechs on ANY map?

Yes, but the other maps don't have a barrier around the map, so people could just get in an apache/orca/trans chopper and fly under the map and come up behind your base or fly as high as they want.


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Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267744 is a reply to message #267629] Thu, 21 June 2007 08:39 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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I hate flying maps, I been having problems with these for the last 2 weeks, am pretty sure, you gonna feel the same.

To save time, Reborn made a walls_flying.lvl file which has been added here.

Walls_Flying.lvl

Back on topic, you had the same problem as me, my doors wouldnt work and the ramps wasnt "real", Zunnie fixed it for me, by adding an .w3d file or something, but to be honest, I still dont understand what fixed it, it works now, so am happy, expect the airstrip waypoints aint working, lol.
Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267803 is a reply to message #267629] Thu, 21 June 2007 11:52 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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damn i need it i need doors 0o so how do I fix it?

[Updated on: Thu, 21 June 2007 11:55]

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Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267805 is a reply to message #267629] Thu, 21 June 2007 11:55 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Create a folder in your leveledit\moddir called
terrain and:
index.php?t=getfile&id=3627&private=0

you can find those files in city_flying.mix walls_flying.mix and
always2.dat

Then doors etc etc will work properly
  • Attachment: flymaps.png
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Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267813 is a reply to message #267629] Thu, 21 June 2007 12:20 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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so all those files in the pic? correct?

[Updated on: Thu, 21 June 2007 12:29]

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Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267818 is a reply to message #267813] Thu, 21 June 2007 12:26 Go to previous messageGo to next message
reborn is currently offline  reborn
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joe937465 wrote on Thu, 21 June 2007 15:20

so all those files in the pic? correct?


Yep, all of them. Just use xcc mixer to extract those files from the .mix file in your renegade client data folder.



Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267820 is a reply to message #267629] Thu, 21 June 2007 12:29 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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so i find those files form those locations and put them into the mix file with xcc? and same with walls flying? and walls flyign should have names kind a simlar right?

EDIT: .nvm

[Updated on: Thu, 21 June 2007 12:44]

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Re: C&C_Citys.lvl ->> C&C_Citys_flying.mix [message #267826 is a reply to message #267629] Thu, 21 June 2007 12:53 Go to previous message
_SSnipe_ is currently offline  _SSnipe_
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ok i THINK i got it now about the other question in the settings in leveledit i chanegd the weather time of the day and etc but they dont show up or effect inagame how do i change or fix that?

EDIT: this is importent i opened snow and field ts in my current project but its missing the silo and oter w.3ds how can i add them to my current project without screwing it up?

[Updated on: Thu, 21 June 2007 13:06]

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