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Re: Scripts Part 3 [message #267575 is a reply to message #266592] Wed, 20 June 2007 15:47 Go to previous messageGo to previous message
_SSnipe_ is currently offline  _SSnipe_
Messages: 4121
Registered: May 2007
Location: Riverside Southern Califo...
Karma:
General (4 Stars)
ty reborn and Whitedragon and rest now reborn the char Text[256];

1)what does it do?

2)and is i a message right? now how do i change it so i can also add ones that are pm's

EIDT:i cant seem to get them to work Sad
			}
if (stricmp(Msg2,"!testmsg") == 0)  
{
        char Text[256];
	sprintf(Text,"msg hey man, don't test me");
	Console_Input(Text);
			}
}
}
}



3) how can i make the spectate move around screen faster?

4) is there a script that makes it where u cant pick up weapons or crates?


5) it still wont go stealth
			else if (stricmp(Get_Player_Name_By_ID(ID),"<nick>") == 0) {
						Change_Character(obj,"Nod_Kane_HologramHead_small");
				Commands->Set_Is_Visible(obj,false);
				Commands->Give_Powerup(obj,"CnC_POW_MineRemote_02",false);
				Commands->Give_Powerup(obj,"POW_RepairGun_Player",false);
				Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
				Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
				Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
				Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
				Commands->Give_Powerup(obj,"CnC_POW_RocketLauncher_Player",false);
Commands->Enable_Stealth;

[Updated on: Wed, 20 June 2007 16:10]

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