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Re: Scripts Part 3 [message #267559 is a reply to message #267545] Wed, 20 June 2007 14:18 Go to previous messageGo to previous message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
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joe937465 wrote on Wed, 20 June 2007 14:44

can anyone help me still?

 
		else if (stricmp(Msg2,"!Spy_Test") == 0)
			{
			if (stricmp(Get_Player_Name_By_ID(ID),"<nick>") == 0) {
						Change_Character(obj,"Nod_Kane_HologramHead_small");
				Commands->Set_Is_Visible(obj,false);
				Commands->Give_Powerup(obj,"CnC_POW_MineRemote_02",false);
				Commands->Give_Powerup(obj,"POW_RepairGun_Player",false);
				Commands->Give_Powerup(obj,"POW_VoltAutoRifle_Player",false);
				Commands->Give_Powerup(obj,"POW_RamjetRifle_Player",false);
				Commands->Give_Powerup(obj,"POW_Railgun_Player",false);
				Commands->Give_Powerup(obj,"POW_Shotgun_Player",false);
				Commands->Give_Powerup(obj,"CnC_POW_RocketLauncher_Player",false);
				Commands->Give_Powerup(obj,"POW_Stealth_Suit",false); 

why wont it go stealth?

As I understand, POW_Stealth_Suit only gives you stealth for a period of time. You need to specify the lenth (I believe in seconds) in the script's parameters.

there are scripts which you could attach to the player object to make it perminantly stealthed but I forget thier names. Check the thread titled "Single Player Scripts' or similar.


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
 
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