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how do i get switches to do stuff [message #267383] Tue, 19 June 2007 15:14 Go to next message
NFHAVOC
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how do i get switchs to do stuff like buy chars and vehicles and refills and beacons

and how do i do the scripts right to do that stuff

and where are the switches in level edit i cant find them

or the laser walls or those things that look like crates
Re: how do i get switches to do stuff [message #267385 is a reply to message #267383] Tue, 19 June 2007 15:20 Go to previous messageGo to next message
reborn is currently offline  reborn
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http://www.renhelp.net/index.php?mod=Tutorials&action=view&id=101


Re: how do i get switches to do stuff [message #267391 is a reply to message #267383] Tue, 19 June 2007 15:32 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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lol nice reborn i still think u should make a tut of hw to add buildings like agts on none base defense mpas ;P
Re: how do i get switches to do stuff [message #267393 is a reply to message #267391] Tue, 19 June 2007 15:36 Go to previous messageGo to next message
jnz is currently offline  jnz
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joe937465 wrote on Tue, 19 June 2007 23:32

lol nice reborn i still think u should make a tut of hw to add buildings like agts on none base defense mpas ;P


You can't.
Re: how do i get switches to do stuff [message #267397 is a reply to message #267393] Tue, 19 June 2007 15:43 Go to previous messageGo to next message
futura83
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Viva la Resistance!
RoShamBo wrote on Tue, 19 June 2007 23:36

joe937465 wrote on Tue, 19 June 2007 23:32

lol nice reborn i still think u should make a tut of hw to add buildings like agts on none base defense mpas ;P


You can't.



kamuix has managed to do it on his server...albeit, it is just the exterior and you can't enter, but he's done it nonetheless Razz


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[Updated on: Tue, 19 June 2007 15:44]

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Re: how do i get switches to do stuff [message #267403 is a reply to message #267397] Tue, 19 June 2007 15:54 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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He's also done the interior.
Re: how do i get switches to do stuff [message #267421 is a reply to message #267383] Tue, 19 June 2007 17:03 Go to previous messageGo to next message
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how do i get it to change the charecter
Re: how do i get switches to do stuff [message #267423 is a reply to message #267383] Tue, 19 June 2007 17:09 Go to previous messageGo to next message
reborn is currently offline  reborn
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Use "JFW_Character_Buy_Poke" instead. =]


Re: how do i get switches to do stuff [message #267433 is a reply to message #267383] Tue, 19 June 2007 18:38 Go to previous messageGo to next message
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how do i make it refill
Re: how do i get switches to do stuff [message #267477 is a reply to message #267383] Wed, 20 June 2007 02:37 Go to previous messageGo to next message
futura83
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Viva la Resistance!
put 3 powerup buys on it:

one that goes to health refill...one that goes to armour, and one that goes to ammo


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Re: how do i get switches to do stuff [message #267487 is a reply to message #267383] Wed, 20 June 2007 04:25 Go to previous messageGo to next message
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how do i make it buy a vehicle

and can i make a switch that teleports you when you press it
Re: how do i get switches to do stuff [message #267496 is a reply to message #267383] Wed, 20 June 2007 05:47 Go to previous message
reborn is currently offline  reborn
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You could make a daves arrow that listens for a custom, then on that custom tiggers test_cinematic, with a cinematic.txt file that creates the vehichle and spawns it at your pos, or chin00ks it in w/e. Then the switch would have to have a poke and send custom attached to it, the custom being what the daves arrow listens for.

you need to search for a poke and teleport sender script, if one exists it will either be in z.cpp or jfw_poke.cpp
Wouldn't be too hard to make one.



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