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I need help in 3ds [message #266330] Thu, 14 June 2007 20:23 Go to next message
GrayWolf is currently offline  GrayWolf
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Is there a way to take a model that has lets say 13 textures on it and turn them all into 1 texture that is mapped in the places they were already on the model.

I have a character model but every part has its own texture. Like the hands have there own texture the eyes have their own ...ect
The model is 1 piece and all the textures are in the correct spots.

I tryed the render to texture but it only makes a texture of what im looking at... or it textures the whole model but the textures get really blurry. I tryed a bigger size for the out put but still the same, all blurry.

index.php?t=getfile&id=3568&private=0

index.php?t=getfile&id=3569&private=0

index.php?t=getfile&id=3570&private=0
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Re: I need help in 3ds [message #266331 is a reply to message #266330] Thu, 14 June 2007 20:27 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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The source is blurry, those n64 textures were nice and tiny.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: I need help in 3ds [message #266333 is a reply to message #266330] Thu, 14 June 2007 20:34 Go to previous messageGo to next message
Viking is currently offline  Viking
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OMG NINTENDO 64!!!!!!!!!!!


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Memphis wrote on Tue, 15 May 2007 03:54

...fatally die to death...


I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.


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Re: I need help in 3ds [message #266353 is a reply to message #266331] Thu, 14 June 2007 22:20 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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Oblivion165 wrote on Thu, 14 June 2007 22:27

The source is blurry, those n64 textures were nice and tiny.


Is there something I can do to fix it? I made the source 5x bigger but it still gets blurry.


It looks good before I combine the textures why does it look like shit after?


Re: I need help in 3ds [message #266355 is a reply to message #266330] Thu, 14 June 2007 22:35 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Hmm... Take pictures of all the options for the Bake and maybe we can figure something out. It's gotta be a settings problem.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Re: I need help in 3ds [message #266357 is a reply to message #266330] Thu, 14 June 2007 22:53 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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index.php?t=getfile&id=3572&private=0
index.php?t=getfile&id=3573&private=0
index.php?t=getfile&id=3574&private=0

Wonder if its got something to do with automatic map size? I messed with the scale but still no luck.
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Re: I need help in 3ds [message #266363 is a reply to message #266330] Thu, 14 June 2007 23:39 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Set the minimum map size to 256 or a larger number. I would set it to just 4096 min, 4096 max right now to see if that helps anything.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Re: I need help in 3ds [message #266365 is a reply to message #266363] Fri, 15 June 2007 00:06 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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Doitle wrote on Fri, 15 June 2007 01:39

Set the minimum map size to 256 or a larger number. I would set it to just 4096 min, 4096 max right now to see if that helps anything.



No that dosen't help it.


Re: I need help in 3ds [message #266367 is a reply to message #266330] Fri, 15 June 2007 00:09 Go to previous messageGo to next message
Doitle is currently offline  Doitle
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Try to get those settings under the Elements to un-gray. Maybe selecting the model or clicking add... will do something. At any rate, it's set to 128 right now. If you can find a way to modify that value then perhaps you cans elect a larger size like 512 or 1024. 128x128 is a really small texture. That could explain your problems.

http://www.n00bstories.com/image.fetch.php?id=1285726594
Re: I need help in 3ds [message #266369 is a reply to message #266367] Fri, 15 June 2007 00:24 Go to previous messageGo to next message
GrayWolf is currently offline  GrayWolf
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Doitle wrote on Fri, 15 June 2007 02:09

Try to get those settings under the Elements to un-gray. Maybe selecting the model or clicking add... will do something. At any rate, it's set to 128 right now. If you can find a way to modify that value then perhaps you cans elect a larger size like 512 or 1024. 128x128 is a really small texture. That could explain your problems.


Well after I add the model the setting becomes available. This picture is before I add the model. I'll just keep messing with everything till i get it or till i go crazy.


Re: I need help in 3ds [message #266375 is a reply to message #266330] Fri, 15 June 2007 00:44 Go to previous message
GrayWolf is currently offline  GrayWolf
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I got it. The reason it looks so shitty is because for some reason thats the way it looks in 3ds and in gmax... but after its rendered in 3ds max or renegade it looks like it should. Ok thanks for your help guys.

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