Re: Calling all Tutorials v2 [message #265559 is a reply to message #263284] |
Tue, 12 June 2007 10:34   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Please explain further.
I showed it working ingame on every tutroial, so it stands to reason that the method shown is correct. Perhaps you are not following it properly?
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Re: Calling all Tutorials v2 [message #265661 is a reply to message #263284] |
Tue, 12 June 2007 16:27   |
_SSnipe_
Messages: 4121 Registered: May 2007 Location: Riverside Southern Califo...
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General (4 Stars) |
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well the bot fix files i put them into the rigth places and added the objects file like u then in lvl added bots and tank bots and rather they did nto show up or server crashes idk if its somthing im doing wrong or my pc
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Re: Calling all Tutorials v2 [message #265718 is a reply to message #263284] |
Tue, 12 June 2007 17:40   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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It's because you are trying to add vehichles as spawners in the same way the soldiers are done. This will make the server crash.
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Re: Calling all Tutorials v2 [message #266162 is a reply to message #263284] |
Thu, 14 June 2007 07:59   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Can you make one on how to "clean" the single player maps? Everytime I try to do anything to an M0* I get one of these:
(Im using ssaow 1.5.1 also the co-op patch)
1. Renegade Crashes "Client 1 Disconnected" is the only thing reported in fds
2. FDS prints "Oblivion bought a GDI_Minigunner_0"
"Oblivion bought a GDI_Minigunner_0"
"Oblivion bought a GDI_Minigunner_0"
Then the fds crashes.
I would just like to have a sp map without all the nod bots/vehicles and cinematics in the way.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Calling all Tutorials v2 [message #266163 is a reply to message #263284] |
Thu, 14 June 2007 08:22   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Just load level edit with your mod package (no level file), then go to terrain in the presets and click make on the includes and terrain under the m0* required.
This will just load the terrain only without any spawners etc etc. But sure, I don't mind making a tutroial for it =]
Wil linclude the basics such as start up spawners etc etc.
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Re: Calling all Tutorials v2 [message #266164 is a reply to message #263284] |
Thu, 14 June 2007 08:27   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Yeah I tried that too, just seems that when I try to actually do anything the problems set in. All i did was place a cargo container down and it created those problems above. (This is just with terrain, no lvl loading)
EDIT: and 1 gdi spawner
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
[Updated on: Thu, 14 June 2007 08:27] Report message to a moderator
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Re: Calling all Tutorials v2 [message #266166 is a reply to message #263284] |
Thu, 14 June 2007 08:38   |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Very strange, you sure you're adding the .ldd and .lsd file to the right map?
I will make this my next tutorial in any case =]
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Re: Calling all Tutorials v2 [message #266167 is a reply to message #263284] |
Thu, 14 June 2007 08:45   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Ty, and yup. I double checked everything. Loaded M02.mix first to make sure the map is the on i am using in leveledit, then i add my changes via replace .ldd, .lsd
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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