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Texture problem [message #26382] Fri, 20 June 2003 21:22 Go to previous messageGo to previous message
laeubi is currently offline  laeubi
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Registered: February 2003
Location: Germany
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Convert it to editable mesh (it looks like you laready did this)
then apply a texture to the whole object.
after that select the aprt that should have another texture, then goto materialeditor and apply another material.

(Thats no Multichannel by the way)


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