Mixing an Flying Map? [message #262968] |
Sun, 03 June 2007 23:46 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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Could someone please explain the LE process of doing a flying version of Walls/City.mix please?
I done all the LE work on the map, made the ramps, then mixed it.
Got in game, but the doors for the buildings don't work and the ramps are not "solid" ie, you can walk though them.
Everything elas on the map works though.
[Updated on: Sun, 03 June 2007 23:46] Report message to a moderator
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Re: Mixing an Flying Map? [message #262984 is a reply to message #262968] |
Mon, 04 June 2007 01:04 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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I should be home from work around 4 pm, send me the .lvl file then and I will have a look and see what is wrong.
If you have just started and not done much else I might aswell create the .lvl files for the two flying maps and you can add them on game-maps? God knows how many times those maps have had to be editted to change them to flying, but no fucker releases the source for them. Yeah, infact I will do that tonight regardless.
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Re: Mixing an Flying Map? [message #262986 is a reply to message #262984] |
Mon, 04 June 2007 01:11 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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Reborn wrote on Mon, 04 June 2007 03:04 | I should be home from work around 4 pm, send me the .lvl file then and I will have a look and see what is wrong.
If you have just started and not done much else I might aswell create the .lvl files for the two flying maps and you can add them on game-maps? God knows how many times those maps have had to be editted to change them to flying, but no fucker releases the source for them. Yeah, infact I will do that tonight regardless.
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Ah thank you, only if you want to do it, I know you pretty busy yourself
Wouldnt you used the none flying maps .lvl files then add the flying parts to the .lvl then change it to an flying .lvl file?
If, so, I could easy do that, as all the spawns, way points, already in place?
Will be added to Game-Maps.NET
The version of Walls.lvl is all done, I just copyed the none flying version, then added the ramps, moved a few objects around to ajust for the ramps, mixed it, got in game, seems to work, expect for the doors and the walk though ramps. xD
So am guessing I must be on the right track, just missing something I guess.
[Updated on: Mon, 04 June 2007 01:13] Report message to a moderator
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Re: Mixing an Flying Map? [message #262988 is a reply to message #262986] |
Mon, 04 June 2007 01:32 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Yeah that's pretty much it. And there are a few other settings like is flying map or something. No worries, i'll make them tonight and send you the files. But yeah, deffinately would be nice to add them on http://www.game-maps.net
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Re: Mixing an Flying Map? [message #263004 is a reply to message #262968] |
Mon, 04 June 2007 02:57 |
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IronWarrior
Messages: 2460 Registered: November 2004 Location: England UK
Karma: 0
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General (2 Stars) |
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renalpha wrote on Mon, 04 June 2007 04:29 | hmmm, did you added scripts to your level,
i mean in leveledit i cant walk through the stones but when i lan play my test pkg i can.
try to run it via FDS
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IWarriors wrote on Mon, 04 June 2007 01:46 | Could someone please explain the LE process of doing a flying version of Walls/City.mix please?
I done all the LE work on the map, made the ramps, then mixed it.
Got in game, but the doors for the buildings don't work and the ramps are not "solid" ie, you can walk though them.
Everything elas on the map works though.
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Welcome the reply, but yes its running in the FDS but it has nothing to do with with the scripts.
[Updated on: Mon, 04 June 2007 02:58] Report message to a moderator
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