Moving Objects In Level Edit [message #262695] |
Sat, 02 June 2007 17:05 |
Brandon
Messages: 282 Registered: August 2006 Location: United States
Karma: 0
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I'm going to be starting on co-ops and I wanted some help on moving objects like the spawners or teleport zones or switches when you destroy several objects (example: a bunch of Bot units) or when you move through a script zone (example: like moving through a tunnel, like a checkpoint). How would I go about accomplishing this? Also, if someone could go over how the objective script works I'd appreciate it becuase I want to have objectives up and once completed have the next one cycle (until mission complete).
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Re: Moving Objects In Level Edit [message #262726 is a reply to message #262695] |
Sat, 02 June 2007 20:08 |
Genesis2001
Messages: 1397 Registered: August 2006
Karma: 0
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General (1 Star) |
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/me dials zunnie's direct line.
I suggest getting help from zunnie again, since he knows a bunch about making Co-Op maps. You COULD ask Wilost0rm, but I highly doubt a) you can catch him; and b) he'll even help if you can catch him.
-MathK1LL
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Re: Moving Objects In Level Edit [message #262738 is a reply to message #262695] |
Sat, 02 June 2007 21:43 |
Brandon
Messages: 282 Registered: August 2006 Location: United States
Karma: 0
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Bah, Wilost0rm hardly is on and when he is he acts like the Level Edit guru and no one is better than him. Last time I asked him some questions he wasn't very helpful (like all the past times) and he and another guy were like messing around (queers), lol.
I'll ask zunnie for help but at this point I'm guessing I need someone good with C++ or does those .txt files like zunnie's.
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