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Re: Walls Flying and Lifting Vehicles [message #261632 is a reply to message #261484] |
Tue, 29 May 2007 02:57 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
![86412520](/theme/Renegade_Forums/images/icq.png) ![stealteye](/theme/Renegade_Forums/images/yahoo.png)
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Just fly up there, make a teleport location and execute !th <teleportlocationname> to teleport the harvester up, otherwise do !te <playername> to teleport a player up there, easy! Then block and unblock the harvester to make it find a new path, and see where it tries to go, it's pretty funny to watch actually. ![Smile](images/smiley_icons/icon_smile.gif)
Could even do this without server side mods on a non BIATCH protected server, with any vehicle you want... :/
Using the "real" way you can fly quite a lot on top, but I don't think we (EWD/Ghostshaw/me) were able to get the mammy on top using two transports. Only get it in air and a little forward. ![Razz](images/smiley_icons/icon_razz.gif)
The script gamemodding uses is quite funny, but I don't think it would work for non BHS users as you're disabling the collisions, would it? I've been working on something like that for some time but it still doesn't work properly without clientside mods.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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Re: Walls Flying and Lifting Vehicles [message #261745 is a reply to message #261484] |
Tue, 29 May 2007 12:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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Hax.
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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Re: Walls Flying and Lifting Vehicles [message #261755 is a reply to message #261556] |
Tue, 29 May 2007 12:43 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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gamemodding wrote on Mon, 28 May 2007 19:39 | It's very easy to lift vehicles around on walls flying, or any flying map.
http://www.dansprojects.com/PickTank/PickTank.html
You can lift any tank in seconds, i don't see why people make it out to be hard :/
In the vid, i lifted the harv to the top middle bit on walls.
| Dude, that's awesome. Now to just bind the stuff to a key rather than typing in some silly command...
No, don't fucking bind the command to a key like how !bl and shit are bound to page up/page down/etc...
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