Gmax to 3ds Max [message #261026] |
Sat, 26 May 2007 14:15 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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is there any script that allows gmax to export as a .3ds or any other type of file that 3ds max can import ?
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Re: Gmax to 3ds Max [message #261034 is a reply to message #261026] |
Sat, 26 May 2007 15:17 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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In short, no.
I have heard the best method is using the imp/exp for doom. They are called MD3 and MD5. I have been testing them for a week now and i have yet to get either of them to work.
On another note, i was thinking today about how much the max w3d importer sucks. At least in gmax when things are wwskinned in game they come into the scene linked xformed. In max you get nothing. You get the mesh, and you get the skeleton. None of which are bound together in anyway shape or form. And then there is a that wierd error where if you open a w3d that was exported using gmax there is nothing there except a few boxs. Note: This may have something to do with the wwskin not working in max.
I think i speak for everyone when i say that someone needs to improve upon the 3ds max w3d importer.
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Gmax to 3ds Max [message #261092 is a reply to message #261038] |
Sat, 26 May 2007 20:53 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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Gen_Blacky wrote on Sat, 26 May 2007 17:28 | yeah I have done the same thing but they didn't work 4 me
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Agreed, you needs extensive knowledge of the doom models to get it working right. I for one, don't want to invest the time in learning.
On a more serious note; is there anyone that could actualy work on the w3d import script? Is it GPL?
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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Re: Gmax to 3ds Max [message #261109 is a reply to message #261026] |
Sun, 27 May 2007 00:30 |
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Veyrdite
Messages: 1471 Registered: August 2006 Location: Australia, Sydney
Karma: 0
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General (1 Star) |
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make everything easier, give 3dsmax the ability to save as .gmax and open .gmax files. i dought the format is hugeley different, and max-only things would be collapsed.
WOL: Veyrdite Previously: Dthdealer ( a long time ago )
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Re: Gmax to 3ds Max [message #261177 is a reply to message #261026] |
Sun, 27 May 2007 08:11 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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ok let me get this straight. The importer that is out right now for 3ds max is a max script (W3D_CC-imp-V1.16.ms). We DO NOT use that one right? Instead we are creating the gamepack directory and extracting the gmax importer into that directory as if it were actualy gmax?
And minus the whole Renx-WME stuff because the new gmax importer doesn't use that directory.
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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[Updated on: Sun, 27 May 2007 08:16] Report message to a moderator
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Re: Gmax to 3ds Max [message #261186 is a reply to message #261026] |
Sun, 27 May 2007 08:36 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma: 0
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Commander |
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THe link is here http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=5663191& ;linkID=9241178
Carrier can you verify if i did this right?
C:\3dsmax7\gamepacks>tree /f
Folder PATH listing
Volume serial number is 00003333 6CA7:D798
C:.
└───Westwood
└───RenX
│ Install.txt
│ ReadMe.txt
│ W3DImporter-License.txt
│
├───Plugins
│ dazzle.ini
│ W3D-Importer.ini
│
├───Scripts
│ │ RenX-WME.ms
│ │
│ └───startup
│ w3d-importer.mse
│
├───Startup
└───ui
│ RenX.cui
│
└───icons
gmax_24a.bmp
gmax_24i.bmp
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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