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Re: C&C Robot Wars: Build Your Own Bot! [message #259014 is a reply to message #258900] Wed, 16 May 2007 16:26 Go to previous messageGo to previous message
WNxCABAL is currently offline  WNxCABAL
Messages: 1391
Registered: July 2004
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General (1 Star)
CarrierII wrote on Tue, 15 May 2007 09:22

Wireframes comming up, errr, that took me about 50 minutes... (yes, the construction's of awful quality, it's only a concept) why do you ask?

Those textures were meant to be placeholders because the default texture in Unreal sucks, I'd use something nicer, but I'll get them out anyway.


Carrier, I appreciate the effort and time you have took to create this, but in all honesty I really cannot get my head around how basic it looks. Now I know you said its only a concept, but if you're going to do a 3D model, at least do it well rather than stacking a load of cylinders and cubes on top of each other.

I don't mean any disrespect, but maybe you could draw the idea you had?, you'd be suprised how much better the end result could be!


Bluethen: It all depends on the server setup. If Friendly fire is off its team vs team, on its all for one, one for all!

Jerad Grey: Why don't you show us what you got? Smile

Blazea58: Thats a lovely piece of 3D there! That poly count is fine, The map can afford to have slightly higher (not that they need to be) polygons for vehicles/bots due to the low poly count of the terrain.
Any chance you can send me that model in a PM? Thx!

All:
Keep em coming! And...
Check this out Razz
http://tibnas.com/andyboot/gallery/CnC%20Robot%20Wars/Hypno_1.png


Warrior Nation Number One Gaming Clan In The World Razz

http://www.tibnas.com/Outbound_Images/wnxcabal_cabalcc3kw_sig_ani.gif
 
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