Can someone explain why this doesn't work? [message #258334] |
Sat, 12 May 2007 09:13 |
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jamiejrg
Messages: 403 Registered: February 2007 Location: Canada
Karma:
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Commander |
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Why is it that I can't replace character models. In my mind this should work. Lets use the nod sniper and nod sbh as an example. Both use the same skeleton (s_a_human) as far as i know and both include the head mesh in the thier lod files.
To me, i should be able to take the sbh models and rename them as the sniper ones and put them in the data folder, and tada i have the sbh sniper. But, this does not work. I just get an invisible character.
I will continue testing this but thus far i no idea whats happening.
Maybe it has something to do with the actual name of the meshes. Like i renamed the sbh w3d file, but inside the mesh is still called c_nod_stlth.
If anyone has anything to add to this or any explanation as to why this isn't working then please share.
*edit1* When i launch the game with modified lod files and C_ag and c_***_****_.w3d files my game crashs on start up.
When i launch with modified lod files and c_***_****_.w3d it crashes on multiplayer practice load.
When i launch with just lod files i get ingame but then i can't move the character, and the character is invisible.
Jamie
cncnick13 wrote on Fri, 24 August 2007 23:39 | ok im using my dektop right now
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cncnick13 wrote on Sun, 26 August 2007 00:04 | umm whats the edit button
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[Updated on: Sat, 12 May 2007 09:30] Report message to a moderator
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