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Re: New sydney model [message #256094 is a reply to message #255698] Fri, 27 April 2007 09:04 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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You could give her a boob job.. just make sure you don't mess with the colision boxes. Am i right?

Also, i'll help on the technical side of things but I still can't get character models to work for me. Plus the C_ag_**** models still baffle me.


Jamie


cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button

[Updated on: Fri, 27 April 2007 09:09]

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Re: New sydney model [message #256097 is a reply to message #256094] Fri, 27 April 2007 09:16 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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The only thing that will have physical and camera collision enabled is the world box. If you make your own new 3d models, you don't even have to mess with the c_ag stuff, just name it what ever, unless you want it to have LOD.

Re: New sydney model [message #256103 is a reply to message #255698] Fri, 27 April 2007 09:34 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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K bones have projectile collision.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: New sydney model [message #256106 is a reply to message #256103] Fri, 27 April 2007 09:56 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Thumbs Up Correct (these also can be renamed in conjunction with bones.ini to make your own damage points, with multiplication, like a dinosaur tail or something) Thumbs Up

Re: New sydney model [message #256110 is a reply to message #255698] Fri, 27 April 2007 10:06 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Interesting.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: New sydney model [message #256111 is a reply to message #256110] Fri, 27 April 2007 10:11 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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jamiejrg wrote on Fri, 27 April 2007 11:06

Interesting.

lol, but as a side note, I don't think it works right with a package, you will have to make it a tc.


icon11.gif  Re: New sydney model [message #256148 is a reply to message #256083] Fri, 27 April 2007 15:28 Go to previous messageGo to next message
Scrin is currently offline  Scrin
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crazfulla wrote on Fri, 27 April 2007 08:23

Alex wrote on Fri, 27 April 2007 02:47

Will her big boobies be juggling up and down?


I'm sure someone with relative experience could add that to the running animation... (edit) though I would recommend going out and losing your virginity than wasting your time on such things.

Big Grin Big Grin


Re: New sydney model [message #256847 is a reply to message #255698] Wed, 02 May 2007 16:15 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Progress?

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: New sydney model [message #256925 is a reply to message #255698] Thu, 03 May 2007 02:05 Go to previous messageGo to next message
Spyder
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Gmax crashed and for some reason my installer gives this error: Error 1722, there is something wrong with the program that needs to run to complete the installation.

Can't install it. To make any progress I need to download 3ds max 8 first, else I can't export the w3d files. 3DS max 9 doesn't read the w3d exporter.

Sorry guys... Huh
Re: New sydney model [message #256968 is a reply to message #255698] Thu, 03 May 2007 07:44 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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I could upload replacement files from my (working) copy of Gmax if you name which one(s) you need.


Renguard is a wonderful initiative
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Re: New sydney model [message #256978 is a reply to message #255698] Thu, 03 May 2007 08:16 Go to previous messageGo to next message
Spyder
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I uninstalled the whole program...But 3ds max 8 is downloaded for 56% now.
Re: New sydney model [message #256982 is a reply to message #255698] Thu, 03 May 2007 08:20 Go to previous messageGo to next message
AoBfrost is currently offline  AoBfrost
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Well....early i posted saying theres only 1 powersuit model, there isnt. The powersuit has 4 parts to it in w3d format, I was looking in always.dat and found files like c_pwsuit_L0/L1/etc.. and then a c_pwsuit2_Lo/etc... 4 files, but ach with L0, L1, L2, L3, so remodeling the powersuit (if you someday would) is possible. I would like to see that, sydney's powersuit is too fatty looking, although remodeling hers would make the singplayer mission with mobious wear the new powersuit meant for sydney.....but I'm sure with some editing there is a way to change his model to pwsuit2 with his silver texture.

http://i4.photobucket.com/albums/y133/FMAROCKS/godotsig.gif
Scrin wrote on Fri, 05 October 2007 12:19

''whoa im the photoshop''

KANE LIVES!!!
Re: New sydney model [message #257005 is a reply to message #256978] Thu, 03 May 2007 09:42 Go to previous message
Scrin is currently offline  Scrin
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darksnipa wrote on Thu, 03 May 2007 10:16

But 3ds max 8 is downloaded for 56% now.

Big Grin Satisfied


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