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can some one PLEASE explain this [message #25581] |
Wed, 18 June 2003 01:52   |
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Squiddley
Messages: 14 Registered: February 2003 Location: SEA
Karma: 0
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Recruit |
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I think this was covered in some depth a long time ago, but it boiled down to something wrong with the way in which the program "detects" and handles connection speeds. (Putting aside any net congestion or ISP problems) If that's wrong, then I'm sure someone'll come along and set things straight.
Despite having an ISP that claims speeds "up to" 10Mbps, the program frequently detects between 56k & ">4M" speeds. In-game pings are always much higher than reported in the server selection screen. Gameplay is best when I use a manually set 56k speed e.g. driving and movement is more responsive and seems "real-time".
Sorry no answers, but I hope it explains...something
Originally posted by Devinoch-WS:
"... I'm rapidly getting to the point, however, where posts with profanity will just be deleted and the poster banned. I'm tired of seeing spam, junk, profanity and flame wars on these boards and they will not be tolerated.
~d."
P.S. When in doubt, Google!
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can some one PLEASE explain this [message #25591] |
Wed, 18 June 2003 05:57   |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Remember something. You can have a T3 line say in America and you download off the machine with the T3 connection. Your ping could be 1000ms (1 second) but you still receive the data at the T3 rate even though there is a delay. Thats why some High bandwidth servers lag due to there network setup going through multiple routers and gateways before reaching the client. This means that bandwidth is not an indication of latency, the two are not related. It may not be related to this probel but just something worth knowing. It's basically the same reason you can't play games over a sattalite connection because the signal is delayed but you still get the fast transfer rates.
_General Havoc
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"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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