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ideas,ideas,ideas [message #253898] Fri, 13 April 2007 15:15 Go to next message
FireRescue343 is currently offline  FireRescue343
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i already know people know how to do this but it would be a good idea to put a harvester u can drive on a server, can someone tell me how, anyways besides the harvester thing post your ideas of something cool we could include in the game.whether it be contoling some kind of guided missle system or conroling sakuras helicopter.

http://www.trainingdivision.com/wp-content/uploads/firefighter-training1-B.jpg
Re: ideas,ideas,ideas [message #253900 is a reply to message #253898] Fri, 13 April 2007 15:23 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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I usually replace a vehicle's model with harvy's.
Re: ideas,ideas,ideas [message #253904 is a reply to message #253898] Fri, 13 April 2007 15:45 Go to previous messageGo to next message
jamiejrg is currently offline  jamiejrg
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Take the harvy's w3d and rig it with the usual drivable bones. Seat's etc. Make sure the name is the same so the texture will be applied tho.

cncnick13 wrote on Fri, 24 August 2007 23:39

ok im using my dektop right now


cncnick13 wrote on Sun, 26 August 2007 00:04

umm whats the edit button
Re: ideas,ideas,ideas [message #253906 is a reply to message #253898] Fri, 13 April 2007 15:58 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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*cough* mutationRedux anyone?

The harvester model already has all the necessary bones to be driven, you just need to give it some seats and transitions in LE


http://steamsignature.com/card/1/76561197975867233.png
Re: ideas,ideas,ideas [message #253917 is a reply to message #253898] Fri, 13 April 2007 17:14 Go to previous messageGo to next message
Brandon is currently offline  Brandon
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I sent you a PM; I might give you some good ideas.
Re: ideas,ideas,ideas [message #253935 is a reply to message #253898] Fri, 13 April 2007 22:49 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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to make a harv drivable u need to use level edit and delete the M00_Disable_Transitionj script under objects>Vehicle>gdi or nod vecs>then choose harv. Click mod then go to scripts tab delete M00_Disable_Transition then make a transition for the harv under the translation tab

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: ideas,ideas,ideas [message #254062 is a reply to message #253898] Sun, 15 April 2007 00:03 Go to previous message
c0vert7 is currently offline  c0vert7
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Black pretty much covered it.
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