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Re: What would you ask EA? [message #253603 is a reply to message #251851] Wed, 11 April 2007 10:48 Go to previous messageGo to next message
jnz is currently offline  jnz
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please share this knowlage.
Re: What would you ask EA? [message #253605 is a reply to message #251851] Wed, 11 April 2007 11:16 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Iron, I like what you are doing there, plz go on Very Happy.

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Re: What would you ask EA? [message #254797 is a reply to message #251851] Fri, 20 April 2007 04:38 Go to previous messageGo to next message
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It's past the 15th of April, any news?

Re: What would you ask EA? [message #254802 is a reply to message #251851] Fri, 20 April 2007 05:00 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I'll bundle the questions this weekend and send them to my contact Smile.

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Re: What would you ask EA? [message #255060 is a reply to message #251851] Sun, 22 April 2007 07:30 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Mail sent:

Dear Apoc,

I'm glad that you're back in-seat after the horrible moments you must have gone through after your abduction by Kane's forces.

While you were away, I had this conversation with Predator and I hope you can live up to his promise. Wink I have taken the liberty of posting about this on the ren forums and have come up with a nice amount of questions. I'm sure not all can be answered but pick the ones that you can answer and maybe we can have an instant messenger interview then.

Here we go with our top 10:

1. What's your personal experience with Renegade? Did you play the game / do you still play it?
2. How was EA's experience with the game. Many say the game wasn't really finished and its potential wasn't fully used due to the corporate's policy at that time.
3. We know representatives of some of the three major mods (A path beyond, Reborn, Apocalypse rising) were invited at C&C3-meetings. What were your impressions/thoughts on these mods back then.
4. Would it be possible for any current software (ani-cheat?) / modification / website to receive official support from EA? Not in terms of manpower (as they already have their own support teams) but in terms of having a "seal of approval" from the game publisher? We know this has been done for services like Xwis (and clanwars.cc?).
Follow up: If so, by what means could that support be obtained?
Just to point out, I'm not asking if any current projects WILL gain that support, but moreso if EA would be willing to give it to a current program if certain conditions are met (hence the reason for the follow up question)
5. We have a lot of dedicated coders in the Renegade community who have a lot of knowledge about the Renegade engine. Could we talk to someone who knows more about the Renegade engine and could give us more information on possible intresting things.
6. What about that golden havoc statue and dead 6 poster (+ map) in C&C3? Was this just for fun or if it had any 'real' meaning (IE. a hint of some sort).
7. What is EA's vision for the Command & Conquer series? Does EA see C&C as strictly RTS or see the possibilty of an FPS title that will connect with and extend the storyline?
What does Westwood's Renegade mean to EA? Does EA see it as a misadventure or a viable alternative option to further the series? Does EA see it as a distraction from the strictly RTS C&C games?
Has EA thought about the possibility of following up on Renegade with a new FPS that will reunite fans of Renegade AND create a new extended fanbase through innovative and exciting game features?
What about the rumours of a sequel to Renegade on the Crysis Engine?
8. Could a release of Renegade Beta Assets (assets from before renegade changed to the "less realistic" look" (e.g. back when vehicles for Nod had the TD cutscene style camo paint)) be considered? Possibly for download on ftp.westwood.com (Renegadecommunity.com would definately hyperlink to it).We know there's a lot of it in the game's files already but some files were never released.
9. Is a release, under very strict conditions, of the Renegade source code to major figureheads in the Renegade community possible in a forseeable future ?
10. Same question about access to the Renegade auto update function? A community generated, EA aprooved, official 1.038 Renegade patch could mean a big step for this game (solving bugs, anti cheat, auto map update, securing netcode, ...). Even if it would only include very small, invisible modifications that do not change the gameplay at all.

Oh and someone asked to tell you "the community says 'hi'".

I also wanted to give you an overview of some intresting projects the Renegade community has realised and/or is working at (this list is all but complete though):

1. Renegadecommunity.com
Mission: bringing back a portal for the official Renegade forums. Helping (new) players / modders / ... Concentrating information in one place.
We have choosen to use the original Renegade-website design for this cause but I recoded it for easy updating (now in PHP-coding with a mysql-backend)

1'. Renegadewiki.com
Seems straight to the point Wink

2. Renguard. (renguard.com)
Mission: client anti cheat program.
Responsible: Black hand Studios.
I'm sure you have had a lot of information on this project from Crimson. A new public beta which blocks all current public bypasses is now availlable

3. Core patch 1 and 2
Mission: unofficial C&C Renegade update which fixes several bugs identified in the game.

4. BIATCH (BlackIntel Anti Cheat) www.black-intel.net
Mission: server side anti cheat
This server side anti cheat completes a function that the Renegade server should have had: verifying damage the client sends to the server. It also includes protection against some other cheats like aimbot and purchase terminal cheats.

5. Total conversion modifications
Mission: convert Renegade into a whole new world
A path beyond: converts Renegade into Red Alert. http://www.apathbeyond.com/
Reborn: converts Renegade into Tiberian Sun. http://www.cncreborn.planetcnc.gamespy.com/
Apocalypse rising: converts Renegade into Red Alert 2. http://www.apathbeyond.com/ (same website)
Renegade 2007: converts UT3 to Renegade. http://www.renegade2007.com/

6. Server regulators: Brenbot, Night regulator, Cloudy bot, ...

7. Custom scripts that provide many new features that mod and map makers can use + visual enhancements (use of directx 9, blooming, ...)

8. Linux FDS beta: a working FDS for WOL that runs on Linux

9. Implementing the in-game ranks again (BHS in collaboration with Xwis)

10. A ton of new maps and different small modifications

And so on. I probably forgot a lot of them, but at least it's a "starters list" Wink.

I hope to hear from you soon.

Goztow.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: What would you ask EA? [message #256182 is a reply to message #251851] Fri, 27 April 2007 21:26 Go to previous messageGo to next message
Daze is currently offline  Daze
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Any response?
Re: What would you ask EA? [message #256189 is a reply to message #251851] Sat, 28 April 2007 00:17 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Not yet but last times it also always took 1-2 weeks before I got a reply.

You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
Re: What would you ask EA? [message #256784 is a reply to message #251851] Wed, 02 May 2007 09:00 Go to previous messageGo to next message
OWA is currently offline  OWA
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I can't wait to read this Goztow, lets hope we get some answers once and for all.

Oh and just to say, no one from Apocalypse Rising was invited to the C&C3 Summit. Assassin, the admin of the C&C Source network went but that was about the closest we got. There is always next time though eh Wink


Re: What would you ask EA? [message #256800 is a reply to message #251851] Wed, 02 May 2007 11:34 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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My hopes on a fast reply are gone by now Sad.

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Re: What would you ask EA? [message #256997 is a reply to message #251851] Thu, 03 May 2007 09:23 Go to previous messageGo to next message
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OR they are deeply looking into the possibilities OR they just don't give a fuck. Who knows...
Re: What would you ask EA? [message #257065 is a reply to message #256997] Thu, 03 May 2007 13:10 Go to previous messageGo to next message
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or they're busy making the forthcoming C&C3 balance patch

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Re: What would you ask EA? [message #257069 is a reply to message #257065] Thu, 03 May 2007 13:24 Go to previous messageGo to next message
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MaidenTy1 wrote on Thu, 03 May 2007 22:10

or they're busy making the forthcoming C&C3 balance patch

If they are, then I accept that they don't reply straight away Razz. But a receipt aknowledgement would have been nice =/.


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Re: What would you ask EA? [message #257073 is a reply to message #255060] Thu, 03 May 2007 13:29 Go to previous messageGo to next message
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Goztow wrote on Sun, 22 April 2007 07:30


1. What's your personal experience with Renegade? Did you play the game / do you still play it?



He has the huge Renegade banner draped over his cubicle wall which I have called dibs on. To the best of my knowledge, he has never played it.

Quote:

2. How was EA's experience with the game. Many say the game wasn't really finished and its potential wasn't fully used due to the corporate's policy at that time.


He didn't work for EA at that time so he would most likely have to research this or just say he doesn't know...

Quote:

3. We know representatives of some of the three major mods (A path beyond, Reborn, Apocalypse rising) were invited at C&C3-meetings. What were your impressions/thoughts on these mods back then.


If he said anything less than complimentary I would be surprised. The other developers at EA also viewed these presentations and I remember hearing a lot of "wow"s.

Quote:

4. Would it be possible for any current software (ani-cheat?) / modification / website to receive official support from EA? Not in terms of manpower (as they already have their own support teams) but in terms of having a "seal of approval" from the game publisher? We know this has been done for services like Xwis (and clanwars.cc?).
Follow up: If so, by what means could that support be obtained?
Just to point out, I'm not asking if any current projects WILL gain that support, but moreso if EA would be willing to give it to a current program if certain conditions are met (hence the reason for the follow up question)


This was a stupid question to ask. Like oh, we haven't already thought of it and asked? Until anything is definite, he won't be saying anything publicly about it.

Quote:

5. We have a lot of dedicated coders in the Renegade community who have a lot of knowledge about the Renegade engine. Could we talk to someone who knows more about the Renegade engine and could give us more information on possible intresting things.


Basically, everyone who knows anything about the Renegade engine isn't working for EA. I know that one of the level designers from Renegade is still there, and Greg Underwood is still there.

Quote:

6. What about that golden havoc statue and dead 6 poster (+ map) in C&C3? Was this just for fun or if it had any 'real' meaning (IE. a hint of some sort).


I don't know.

Quote:

7. What is EA's vision for the Command & Conquer series? Does EA see C&C as strictly RTS or see the possibilty of an FPS title that will connect with and extend the storyline?
What does Westwood's Renegade mean to EA? Does EA see it as a misadventure or a viable alternative option to further the series? Does EA see it as a distraction from the strictly RTS C&C games?
Has EA thought about the possibility of following up on Renegade with a new FPS that will reunite fans of Renegade AND create a new extended fanbase through innovative and exciting game features?
What about the rumours of a sequel to Renegade on the Crysis Engine?


I don't know why this was all listed as 1 question. We asked this in person and the impression we got is that it's not out of the realm of possibility, but we wouldn't get to know anything until it was publicly announced.

Quote:

8. Could a release of Renegade Beta Assets (assets from before renegade changed to the "less realistic" look" (e.g. back when vehicles for Nod had the TD cutscene style camo paint)) be considered? Possibly for download on ftp.westwood.com (Renegadecommunity.com would definately hyperlink to it).We know there's a lot of it in the game's files already but some files were never released.


See question 4.

Quote:

9. Is a release, under very strict conditions, of the Renegade source code to major figureheads in the Renegade community possible in a forseeable future ?


See question 4.

Quote:

10. Same question about access to the Renegade auto update function? A community generated, EA aprooved, official 1.038 Renegade patch could mean a big step for this game (solving bugs, anti cheat, auto map update, securing netcode, ...). Even if it would only include very small, invisible modifications that do not change the gameplay at all.


See question 4.

Quote:

I also wanted to give you an overview of some intresting projects the Renegade community has realised and/or is working at (this list is all but complete though):


I've already told him all about those.


I'm the bawss.

[Updated on: Thu, 03 May 2007 13:29]

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Re: What would you ask EA? [message #257182 is a reply to message #253603] Thu, 03 May 2007 23:26 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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gamemodding wrote on Wed, 11 April 2007 19:48

please share this knowlage.

You could have saved me the trouble of writing these questions down when gamemodding suggested u'd share your knowledge.

Anyway, I still hope to have the interview, we'll see.


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Re: What would you ask EA? [message #257188 is a reply to message #253596] Thu, 03 May 2007 23:59 Go to previous messageGo to next message
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Crimson wrote on Wed, 11 April 2007 17:49

There is not one question here that I can't answer. Razz

Re: What would you ask EA? [message #257190 is a reply to message #257188] Fri, 04 May 2007 00:28 Go to previous messageGo to next message
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gamemodding wrote on Fri, 04 May 2007 08:59

Crimson wrote on Wed, 11 April 2007 17:49

There is not one question here that I can't answer. Razz



It's not because you know the answer that you are allowed to write them down.


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Re: What would you ask EA? [message #257191 is a reply to message #251851] Fri, 04 May 2007 00:34 Go to previous messageGo to next message
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Well, I wasn't going to ruin the whole thing, but since he's not replying...

I'm the bawss.
Re: What would you ask EA? [message #257194 is a reply to message #257069] Fri, 04 May 2007 00:50 Go to previous messageGo to next message
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Goztow wrote on Thu, 03 May 2007 15:24

MaidenTy1 wrote on Thu, 03 May 2007 22:10

or they're busy making the forthcoming C&C3 balance patch

If they are, then I accept that they don't reply straight away Razz. But a receipt aknowledgement would have been nice =/.

There's no "if" about it, that's what they're doing.


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Re: What would you ask EA? [message #259731 is a reply to message #251851] Sun, 20 May 2007 11:53 Go to previous messageGo to next message
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Any news?

Re: What would you ask EA? [message #259748 is a reply to message #259731] Sun, 20 May 2007 13:45 Go to previous messageGo to next message
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One Winged Angel wrote on Sun, 20 May 2007 20:53

Any news?

I sent in a bump, no reply.


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Re: What would you ask EA? [message #260232 is a reply to message #259748] Tue, 22 May 2007 18:15 Go to previous messageGo to next message
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Goztow wrote on Sun, 20 May 2007 21:45


I sent in a bump, no reply.

This is a real shame. I was wanting to know the answers to these questions straight from Apoc's keyboard.... Sad


Re: What would you ask EA? [message #260259 is a reply to message #251851] Tue, 22 May 2007 23:28 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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I might try at a different e-mailadress, maybe he changed mails :-S.

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Re: What would you ask EA? [message #260285 is a reply to message #251851] Wed, 23 May 2007 02:21 Go to previous messageGo to next message
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He didn't.

I already told you that most of your questions are unanswerable at this time, so it wouldn't be a huge stretch that he can't answer the interview yet.


I'm the bawss.

[Updated on: Wed, 23 May 2007 02:21]

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Re: What would you ask EA? [message #260315 is a reply to message #260285] Wed, 23 May 2007 06:58 Go to previous messageGo to next message
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Crimson wrote on Wed, 23 May 2007 10:21

He didn't.

I already told you that most of your questions are unanswerable at this time, so it wouldn't be a huge stretch that he can't answer the interview yet.

Well, I guess at least a reply would have been nice Sad


[Updated on: Wed, 23 May 2007 06:58]

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Re: What would you ask EA? [message #260354 is a reply to message #260315] Wed, 23 May 2007 09:53 Go to previous messageGo to previous message
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One Winged Angel wrote on Wed, 23 May 2007 15:58

Crimson wrote on Wed, 23 May 2007 10:21

He didn't.

I already told you that most of your questions are unanswerable at this time, so it wouldn't be a huge stretch that he can't answer the interview yet.

Well, I guess at least a reply would have been nice Sad

I never knew APOC as someone rude enough to not even write a reply saying he cannot answer my questions. I'll live with my naive hope.


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