Home » Renegade Discussions » Mod Forum » A crazy thought, and probably not original, but meh
Re: A crazy thought, and probably not original, but meh [message #248999 is a reply to message #248900] |
Fri, 09 March 2007 15:39 |
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Tankkiller
Messages: 192 Registered: February 2006 Location: Oklahoma, OK!
Karma:
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I have the same basic concept in the map i'm making. Rocketeers replace the shotgunners (rocket officers/gunners have little stronger ones.) The rocket launcher also gets a high medium homming ablity. The grenades now have wider splash damadge. The flamethrower gets a slightly stronger flamethrower.
The repair gun only heals buildings, infantry depens on the refill, and vechs can only repair at the repair pad. The minigun gets more power, but now has a 30 round clip (same applys to laser rifle and tiberium fettee gun, but get a 50 round clip.) The sniper rifles are now useless agaist aircraft. The ramjet gets a longer reload.
All aircraft now has fuel. You must refuel at the helipad, or that craft will just fall and blow up, killing you. You get 15 minutes of fuel. If this happens you can escape your uncertain fait by exiting the air craft, a parashot will deploy, sparing your life.
The Tech/hotwire can capture buildings, disabling a suture for the enemy and another effect:
Powerplant: cuts the capturing players team cost in half.
Refinery: all enemys income goes to the capturing player team
airstrip/weapons fatory: NEW UNITS! Must go to the enemy mct and pick up the unit at that production place.
Hand of nod/ barrack: New UNITS! go the enemy mct to gt the unit
You can't capture any defencive struture.
To capture a building you must poke the enemy mct and stand still for 15 seconds. This costs 500.
To recapture a building you must kill the capturing player and poke the mct. This will cost you 1000 credits.
Edit: Also i don't if ill make it if repairing sturctures will cost you credits.
BYE, BYE FLAME TANK!!!
[Updated on: Fri, 09 March 2007 15:41] Report message to a moderator
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A crazy thought, and probably not original, but meh
By: Spoony on Fri, 09 March 2007 06:23
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Re: A crazy thought, and probably not original, but meh
By: Herr on Fri, 09 March 2007 06:40
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Re: A crazy thought, and probably not original, but meh
By: OWA on Fri, 09 March 2007 09:28
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Re: A crazy thought, and probably not original, but meh
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Re: A crazy thought, and probably not original, but meh
By: rm5248 on Fri, 09 March 2007 13:27
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Re: A crazy thought, and probably not original, but meh
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Re: A crazy thought, and probably not original, but meh
By: OWA on Fri, 09 March 2007 14:56
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Re: A crazy thought, and probably not original, but meh
By: rm5248 on Fri, 09 March 2007 16:12
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Re: A crazy thought, and probably not original, but meh
By: Renx on Sun, 11 March 2007 00:49
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Re: A crazy thought, and probably not original, but meh
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Re: A crazy thought, and probably not original, but meh
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Re: A crazy thought, and probably not original, but meh
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