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Missing SSAOW Logfile [message #246036] Tue, 20 February 2007 07:26 Go to previous message
{LP}Admiral-(NL) is currently offline  {LP}Admiral-(NL)
Messages: 7
Registered: February 2007
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Hi there everyone.
I am having a problem with my BRenBot.
It can't find the SSAOW Logfile.
I am trying to set up a server for A Path Beyond (APB for short) and have followed all the instructions in the readme. Renamed the scripts to the path APathBeyond.
Here is a screenshot for your information:
http://img174.imageshack.us/my.php?image=naamloospz3.jpg


This is what I put in at the server.ini
;
; Renegade Master Server settings.
;
; This section contains the settings for the Master Renegade Server.

[Server]

; Config =
;
;  This specifies the location of the game settings file used by the master
;  server. You can change this to point to any Renegade server settings .ini
;  file or change the default .ini file to reflect the game settings you would
;  like for your server.

Config = svrcfg_cnc.ini


; GameType =
;
;  Set this to WOL for a Westwood Online dedicated server.
;  Set this to GameSpy for a GameSpy mode dedicated server.
;  Set this to LAN for a LAN mode dedicated server.
;

GameType = WOL


; Nickname =
;
;  This is the Westwood Online nickname you will use when logging into the
;  Westwood Online matchmaking system. You can use a nickname from a previous
;  Westwood Studios game or just make one up that doesnt exist and put a password 
; to it and it'll automatically register.
;
Nickname = NICKNAME


;
; Password =
;
;  This is the password that matches the nickname used above. Must be 8 characters

Password = PASSWORD


; Serial =
;
;  The serial number that you specified when installing the RenAlert Dedicated
;  Server. No need to change.

Serial = 0669123456789012345678

; LoginServer =
;
;  This field can be used to specify the Westwood Online matchmaking server
;  to connect to. If left blank, the Renegade Server will connect to the
;  closest matchmaking server. To specify a server to connect to, use one of
;  the names listed above in the section 'Available Westwood Servers'.

LoginServer =


; Port =
;
;  This is the UDP port that the Renegade Dedicated Server will use to
;  communicate with game clients. This should normally be left at 0 and the
;  Server will decide for itself what port to use. This should work with most
;  firewalls and NAT connections but, if you need to manually set a port, you
;  can do it here.

Port = 0


; GameSpyGamePort =
;
;  This is the UDP port that the Renegade Dedicated Server will use to
;  communicate with game clients, while running as a GameSpy Server.  When running
;  as a GameSpy server this port value will be used instead of the above Port value.
;  The default value is 4848.

GameSpyGamePort = 0


; GameSpyQueryPort =
;
;  This is the UDP port that the Renegade Dedicated Server will use to
;  communicate with the GameSpy Master Server and GameSpy clients. The default
;  value is 25300.  If this port is in use Renegade will find another port
;  to use instead(25301, 25302, ...).

GameSpyQueryPort = 0


; BandwidthUp =
;
;  If you know how much bandwidth you want to allocate for the Renegade
;  Server to use then you can specify it here. A minimum of 60k bits per second
;  is recommended for each client you plan to connect to. If you leave this
;  value as 0 (the default) then the available bandwidth will be automatically
;  detected(WOL only). Some guidelines follow.
;
;         Set to 1500000 for a 32 player game
;         Set to  750000 for a 16 player game
;         Set to  250000 for an 8 player game
;
;  Make sure you don't set the Bandwidth number to be higher than your
;  actual available bandwidth or gameplay performance will be poor.

BandwidthUp = 0

; NetUpdateRate =
;
;  Set this to control the frequency of network updates sent to clients.  This
;  is the number of updates sent per second.  Higher values increase network
;  traffic, lower values decrease traffic.  Valid values must be in the 5 - 30
;  range.  As you increase NetUpdateRate the values set for BandwidthUp must
;  also scale accordingly.  The default is 10.

NetUpdateRate = 10


; AllowRemoteAdmin = true
;
;  Set this to true to enable remote server administration via the RenRem
;  tool. You must also set a password for remote administration to be
;  allowed.
;  Slave servers inherit this setting from the master.

AllowRemoteAdmin = true


; RemoteAdminPassword = ********
;
;  This is the password required to connect to a server with the RenRem
;  admin too.
;  Slave servers inherit this setting from the master.

RemoteAdminPassword = ********


; RemoteAdminIp = 127.0.0.1
;
;  This is the ip that the remote administration service will listen for
;  incoming request on.  The default is to listen on ALL ip addresses.  If
;  you have an internal ip address and only want to administer internally
;  set this to your internal ip address.
;

RemoteAdminIP = 127.0.0.1


; RemoteAdminPort = 4949
;
;  The port to connect to for remote administration.
;  This can be set per slave. The default slave ports will be shown when
;  connecting to the master with the RenRem tool.

RemoteAdminPort = 4949


This is what I put in at the brenbot.cfg

#--Start Configuration-IRC----------------------------------------------------------------
# Edit the information below for your setup.
# At least edit BotName and IrcChannel.

BotName = Admiralbot
BotFullName = BlazeRegulator/BRenBot 1.50 Win32
IrcServer = irc.n00bstories.com
IrcPort = 6667
IrcChannel = #Admiralbot



#---Q/NickServ----------------------------------------------------------------------------

# Enable auth via "Q" or "Nickserv" below. Sample input is shown.
Qauth = 0
Qusername = RenBot01
Qpassword = mypassword

# Note for Nickserv auth you give the name of nickserv and the full ident string as example
Nickservauth = 1
Nickservname = Nickserv
Nickservauth = identify RenBot01 mypassword



#--Windows or Linux-----------------------------------------------------------------------
# BotMode MUST be "WIN32" for windows servers, or "LFDS" for Linux servers.

BotMode = WIN32



#--Remote Admin Settings------------------------------------------------------------------
# The next 3 lines should be the same info that is in your server.ini
# Note: Although it says "Linux" its the same for Win32 :-)

RenRemLinuxHost = 127.0.0.1
RenRemLinuxPort = 4949
RenRemLinuxPassword = ********



#--FDS Installation-----------------------------------------------------------------------
# Verify these paths are correct with your Renegade installation.
# Note: FDSLogFilePath must end with the trailing slash (as example below)!!
# Note: Linux users use forward slashes (/) in your paths.

FDSConfigFile = C:\Westwood\APathBeyondFDS\data\svrcfg_cnc.ini
FDSLogFilePath = C:\Westwood\APathBeyondFDS\



#--Miscellaneous Settings-----------------------------------------------------------------

# Every x seconds the bot will announce a random line from AutoAnnounceFile.
AutoAnnounceInterval = 600

# LadderLookup currently not working. Do not turn it on or it will hang the bot.
EnableLadderLookup = 0

# Set vehicle kick to 1 for Sniper servers
VehicleKick = 0

# Name of the BrenBot Executable, can have any file extension.
BRenBot_Executable = brenbot.exe

# Forces all players to have bhs.dll (NOT RECOMMENDED)
Force_bhs_dll = 0;



#--Voting Settings------------------------------------------------------------------------
# Settings for BRenBot's voting system

# Set this to 0 to disable voting, 1 to enable
VotingEnabled = 1

# How long votes should last, in seconds.
VotingPeriod = 60

# Enable / Disable the different types of votes here. 1 to enable, 0 to disable.
Voting_Allow_Change_Nextmap = 1
Voting_Allow_Gameover = 1
Voting_Allow_Kick = 1




#--BR Configuration Files-----------------------------------------------------------------
# BR Config Files - You shouldn't have to change these names. You can still open 
# them with notepad.
AutoAnnounceFile = autoannounce.brf
Messagesfile = messages.brf
ModeratorsFile = moderators.brf
PresetsFile = presets.brf
KickLogFile = kicklog.brl
BanLogfile = banlog.brl
MiscLogFile = misclog.brl



#--BR Automatic Recommendations-----------------------------------------------------------

# Minimum score needed to get the end of game highest score recommendation
Autorec_Minimum_Score = 750

# Minimum kills needed to get the end of game most kills recommendation
Autorec_Minimum_Kills = 10

# Minimum k/d ratio needed to get the end of game best KD recommendation
Autorec_Minimum_KD = 1.5



#--BRenBot Moderator Settings-------------------------------------------------------------

# Force moderators to register their username on BRenBot, so they have to !auth
# to get their moderator powers. Set to 1 to enable, 0 to disable.
Moderators_Force_Auth = 1

# Enables or disables all moderator sybmols. Set to 1 to enable, 0 to disable.
Moderators_Show_Symbols = 1

# Symbols for moderators, if enabled above
Moderators_Temp_Mod_Symbol = +
Moderators_Half_Mod_Symbol = %
Moderators_Full_Mod_Symbol = @
Moderators_Admin_Symbol = &




#--Gamelog Settings-----------------------------------------------------------------------
# These settings only apply if the Gamelog module is enabled.

# Shows vehicle purchases in IRC. Set to 1 to enable, 0 to disable.
# This setting also applies when gamelog is disabled, but the message is different.
Gamelog_Show_Vehicle_Purchase = 1

# Shows vehicle stolen messages ingame. Set to 1 to enable, 0 to disable.
Gamelog_Show_Vehicle_Stolen = 1

# Shows crate messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Crate_Messages = 1

# Shows kill messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Kill_Messages = 1

# Shows vehicle destroyed messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Vehicle_Kill_Messages = 1

# Shows building destroyed messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Building_Kill_Messages = 1

# How many light vehicle kills are needed to get a recommendation
Gamelog_Autorec_Light_Vehicle_Kills = 8

# How many heavy vehicle kills are needed to get a recommendation
Gamelog_Autorec_Heavy_Vehicle_Kills = 5

# How many building health points need to be repaired to get a recommendation
Gamelog_Autorec_Building_Repair = 2000

# How many vehicle health points need to be repaired to get a recommendation
Gamelog_Autorec_Vehicle_Repair = 4000




#--Broadcast to Gamespy settings----------------------------------------------------------

# Enable the GSA broadcasting system
Generate_Gamespy_Queries = 0

# Query port for your server, which GSA uses to communicate with your server
GameSpyQueryPort = 23500

# Enable broadcasting to GSA, if disabled the server will not be listed on
# the server lists.
Broadcast_Server_To_Gamespy = 0

# Your servers external IP
GameSpy_IP = 123.123.123.123





# Gamelog / Donate Settings

# Donate is tied to gamelog, because bhs.dll causes to crash the fds, when a player
# tries to donate to a player, which has not loaded the game yet. with gamelog, brenbot
# can find out, if a player has loaded the map. you can disable it here. 
# BEWARE! PEOPLE WILL BE ABLE TO CRASH YOUR SERVER!

# Seperate_Donate_From_Gamelog = 1

# Delete gamelog files instead of archiving it. Normally, brenbot archives it.

# Delete_Gamelog_Files = 1



If somebody could provide me with the file, I would be utmost greatful.

Admiral

[Updated on: Tue, 20 February 2007 07:27]

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