Home » Technical Support » Win32 FDS » Missing SSAOW Logfile
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Missing SSAOW Logfile [message #246036] |
Tue, 20 February 2007 07:26 |
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{LP}Admiral-(NL)
Messages: 7 Registered: February 2007
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Hi there everyone.
I am having a problem with my BRenBot.
It can't find the SSAOW Logfile.
I am trying to set up a server for A Path Beyond (APB for short) and have followed all the instructions in the readme. Renamed the scripts to the path APathBeyond.
Here is a screenshot for your information:
This is what I put in at the server.ini
;
; Renegade Master Server settings.
;
; This section contains the settings for the Master Renegade Server.
[Server]
; Config =
;
; This specifies the location of the game settings file used by the master
; server. You can change this to point to any Renegade server settings .ini
; file or change the default .ini file to reflect the game settings you would
; like for your server.
Config = svrcfg_cnc.ini
; GameType =
;
; Set this to WOL for a Westwood Online dedicated server.
; Set this to GameSpy for a GameSpy mode dedicated server.
; Set this to LAN for a LAN mode dedicated server.
;
GameType = WOL
; Nickname =
;
; This is the Westwood Online nickname you will use when logging into the
; Westwood Online matchmaking system. You can use a nickname from a previous
; Westwood Studios game or just make one up that doesnt exist and put a password
; to it and it'll automatically register.
;
Nickname = NICKNAME
;
; Password =
;
; This is the password that matches the nickname used above. Must be 8 characters
Password = PASSWORD
; Serial =
;
; The serial number that you specified when installing the RenAlert Dedicated
; Server. No need to change.
Serial = 0669123456789012345678
; LoginServer =
;
; This field can be used to specify the Westwood Online matchmaking server
; to connect to. If left blank, the Renegade Server will connect to the
; closest matchmaking server. To specify a server to connect to, use one of
; the names listed above in the section 'Available Westwood Servers'.
LoginServer =
; Port =
;
; This is the UDP port that the Renegade Dedicated Server will use to
; communicate with game clients. This should normally be left at 0 and the
; Server will decide for itself what port to use. This should work with most
; firewalls and NAT connections but, if you need to manually set a port, you
; can do it here.
Port = 0
; GameSpyGamePort =
;
; This is the UDP port that the Renegade Dedicated Server will use to
; communicate with game clients, while running as a GameSpy Server. When running
; as a GameSpy server this port value will be used instead of the above Port value.
; The default value is 4848.
GameSpyGamePort = 0
; GameSpyQueryPort =
;
; This is the UDP port that the Renegade Dedicated Server will use to
; communicate with the GameSpy Master Server and GameSpy clients. The default
; value is 25300. If this port is in use Renegade will find another port
; to use instead(25301, 25302, ...).
GameSpyQueryPort = 0
; BandwidthUp =
;
; If you know how much bandwidth you want to allocate for the Renegade
; Server to use then you can specify it here. A minimum of 60k bits per second
; is recommended for each client you plan to connect to. If you leave this
; value as 0 (the default) then the available bandwidth will be automatically
; detected(WOL only). Some guidelines follow.
;
; Set to 1500000 for a 32 player game
; Set to 750000 for a 16 player game
; Set to 250000 for an 8 player game
;
; Make sure you don't set the Bandwidth number to be higher than your
; actual available bandwidth or gameplay performance will be poor.
BandwidthUp = 0
; NetUpdateRate =
;
; Set this to control the frequency of network updates sent to clients. This
; is the number of updates sent per second. Higher values increase network
; traffic, lower values decrease traffic. Valid values must be in the 5 - 30
; range. As you increase NetUpdateRate the values set for BandwidthUp must
; also scale accordingly. The default is 10.
NetUpdateRate = 10
; AllowRemoteAdmin = true
;
; Set this to true to enable remote server administration via the RenRem
; tool. You must also set a password for remote administration to be
; allowed.
; Slave servers inherit this setting from the master.
AllowRemoteAdmin = true
; RemoteAdminPassword = ********
;
; This is the password required to connect to a server with the RenRem
; admin too.
; Slave servers inherit this setting from the master.
RemoteAdminPassword = ********
; RemoteAdminIp = 127.0.0.1
;
; This is the ip that the remote administration service will listen for
; incoming request on. The default is to listen on ALL ip addresses. If
; you have an internal ip address and only want to administer internally
; set this to your internal ip address.
;
RemoteAdminIP = 127.0.0.1
; RemoteAdminPort = 4949
;
; The port to connect to for remote administration.
; This can be set per slave. The default slave ports will be shown when
; connecting to the master with the RenRem tool.
RemoteAdminPort = 4949
This is what I put in at the brenbot.cfg
#--Start Configuration-IRC----------------------------------------------------------------
# Edit the information below for your setup.
# At least edit BotName and IrcChannel.
BotName = Admiralbot
BotFullName = BlazeRegulator/BRenBot 1.50 Win32
IrcServer = irc.n00bstories.com
IrcPort = 6667
IrcChannel = #Admiralbot
#---Q/NickServ----------------------------------------------------------------------------
# Enable auth via "Q" or "Nickserv" below. Sample input is shown.
Qauth = 0
Qusername = RenBot01
Qpassword = mypassword
# Note for Nickserv auth you give the name of nickserv and the full ident string as example
Nickservauth = 1
Nickservname = Nickserv
Nickservauth = identify RenBot01 mypassword
#--Windows or Linux-----------------------------------------------------------------------
# BotMode MUST be "WIN32" for windows servers, or "LFDS" for Linux servers.
BotMode = WIN32
#--Remote Admin Settings------------------------------------------------------------------
# The next 3 lines should be the same info that is in your server.ini
# Note: Although it says "Linux" its the same for Win32 :-)
RenRemLinuxHost = 127.0.0.1
RenRemLinuxPort = 4949
RenRemLinuxPassword = ********
#--FDS Installation-----------------------------------------------------------------------
# Verify these paths are correct with your Renegade installation.
# Note: FDSLogFilePath must end with the trailing slash (as example below)!!
# Note: Linux users use forward slashes (/) in your paths.
FDSConfigFile = C:\Westwood\APathBeyondFDS\data\svrcfg_cnc.ini
FDSLogFilePath = C:\Westwood\APathBeyondFDS\
#--Miscellaneous Settings-----------------------------------------------------------------
# Every x seconds the bot will announce a random line from AutoAnnounceFile.
AutoAnnounceInterval = 600
# LadderLookup currently not working. Do not turn it on or it will hang the bot.
EnableLadderLookup = 0
# Set vehicle kick to 1 for Sniper servers
VehicleKick = 0
# Name of the BrenBot Executable, can have any file extension.
BRenBot_Executable = brenbot.exe
# Forces all players to have bhs.dll (NOT RECOMMENDED)
Force_bhs_dll = 0;
#--Voting Settings------------------------------------------------------------------------
# Settings for BRenBot's voting system
# Set this to 0 to disable voting, 1 to enable
VotingEnabled = 1
# How long votes should last, in seconds.
VotingPeriod = 60
# Enable / Disable the different types of votes here. 1 to enable, 0 to disable.
Voting_Allow_Change_Nextmap = 1
Voting_Allow_Gameover = 1
Voting_Allow_Kick = 1
#--BR Configuration Files-----------------------------------------------------------------
# BR Config Files - You shouldn't have to change these names. You can still open
# them with notepad.
AutoAnnounceFile = autoannounce.brf
Messagesfile = messages.brf
ModeratorsFile = moderators.brf
PresetsFile = presets.brf
KickLogFile = kicklog.brl
BanLogfile = banlog.brl
MiscLogFile = misclog.brl
#--BR Automatic Recommendations-----------------------------------------------------------
# Minimum score needed to get the end of game highest score recommendation
Autorec_Minimum_Score = 750
# Minimum kills needed to get the end of game most kills recommendation
Autorec_Minimum_Kills = 10
# Minimum k/d ratio needed to get the end of game best KD recommendation
Autorec_Minimum_KD = 1.5
#--BRenBot Moderator Settings-------------------------------------------------------------
# Force moderators to register their username on BRenBot, so they have to !auth
# to get their moderator powers. Set to 1 to enable, 0 to disable.
Moderators_Force_Auth = 1
# Enables or disables all moderator sybmols. Set to 1 to enable, 0 to disable.
Moderators_Show_Symbols = 1
# Symbols for moderators, if enabled above
Moderators_Temp_Mod_Symbol = +
Moderators_Half_Mod_Symbol = %
Moderators_Full_Mod_Symbol = @
Moderators_Admin_Symbol = &
#--Gamelog Settings-----------------------------------------------------------------------
# These settings only apply if the Gamelog module is enabled.
# Shows vehicle purchases in IRC. Set to 1 to enable, 0 to disable.
# This setting also applies when gamelog is disabled, but the message is different.
Gamelog_Show_Vehicle_Purchase = 1
# Shows vehicle stolen messages ingame. Set to 1 to enable, 0 to disable.
Gamelog_Show_Vehicle_Stolen = 1
# Shows crate messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Crate_Messages = 1
# Shows kill messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Kill_Messages = 1
# Shows vehicle destroyed messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Vehicle_Kill_Messages = 1
# Shows building destroyed messages in IRC. Set to 1 to enable, 0 to disable.
Gamelog_Show_Building_Kill_Messages = 1
# How many light vehicle kills are needed to get a recommendation
Gamelog_Autorec_Light_Vehicle_Kills = 8
# How many heavy vehicle kills are needed to get a recommendation
Gamelog_Autorec_Heavy_Vehicle_Kills = 5
# How many building health points need to be repaired to get a recommendation
Gamelog_Autorec_Building_Repair = 2000
# How many vehicle health points need to be repaired to get a recommendation
Gamelog_Autorec_Vehicle_Repair = 4000
#--Broadcast to Gamespy settings----------------------------------------------------------
# Enable the GSA broadcasting system
Generate_Gamespy_Queries = 0
# Query port for your server, which GSA uses to communicate with your server
GameSpyQueryPort = 23500
# Enable broadcasting to GSA, if disabled the server will not be listed on
# the server lists.
Broadcast_Server_To_Gamespy = 0
# Your servers external IP
GameSpy_IP = 123.123.123.123
# Gamelog / Donate Settings
# Donate is tied to gamelog, because bhs.dll causes to crash the fds, when a player
# tries to donate to a player, which has not loaded the game yet. with gamelog, brenbot
# can find out, if a player has loaded the map. you can disable it here.
# BEWARE! PEOPLE WILL BE ABLE TO CRASH YOUR SERVER!
# Seperate_Donate_From_Gamelog = 1
# Delete gamelog files instead of archiving it. Normally, brenbot archives it.
# Delete_Gamelog_Files = 1
If somebody could provide me with the file, I would be utmost greatful.
Admiral
[Updated on: Tue, 20 February 2007 07:27] Report message to a moderator
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