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Cancelled [message #245106] Mon, 12 February 2007 23:53 Go to next message
SSnipe_deleted is currently offline  SSnipe_deleted
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we know how they were making a renegade 2 before it got Cancelled but what was Command & Conquer: Continuum?


here some links


http://pc.ign.com/objects/546/546205.html
http://www.cnc-source.com/index.php?page=c...t/ren2/ren2main
http://en.wikipedia.org/wiki/Command_&_Con....28Cancelled.29
Re: Cancelled [message #245110 is a reply to message #245106] Tue, 13 February 2007 00:59 Go to previous messageGo to next message
IronWarrior is currently offline  IronWarrior
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SSnipe wrote on Tue, 13 February 2007 00:53

we know how they were making a renegade 2 before it got Cancelled but what was Command & Conquer: Continuum?


here some links


http://pc.ign.com/objects/546/546205.html
http://www.cnc-source.com/index.php?page=c...t/ren2/ren2main
http://en.wikipedia.org/wiki/Command_&_Con....28Cancelled.29



The first link was for Renegade 2 and the other two links are dead.
Re: Cancelled [message #245112 is a reply to message #245106] Tue, 13 February 2007 01:38 Go to previous messageGo to next message
light is currently offline  light
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Middle one should be:

http://www.cnc-source.com/index.php?page=content/ren2/ren2main

Not sure about bottom one.


http://www.azupload.com/displayImage.php/setid2745.png
Re: Cancelled [message #245115 is a reply to message #245106] Tue, 13 February 2007 04:39 Go to previous messageGo to next message
Mad Ivan is currently offline  Mad Ivan
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SSnipe wrote on Tue, 13 February 2007 08:53

we know how they were making a renegade 2 before it got Cancelled but what was Command & Conquer: Continuum?


I hope this answers your question:
Quote:


# Continuum was a MMORPG for people that didn't like MMORPGs (i.e. stand there and swing).

* "C&C meets Zelda meets Counterstrike" - that was the pitch line I always used. C&C universe, Zelda-like controls, Counterstrike style tactical combat.
* Had instanced "crisis zones" in it (this was EQ1 era, remember), hubbed flight routes, scripted boss battles, and a lot of other ideas that have shown up in all the MMORPG since. I guess they were good ideas!
* Set in the Tiberian future, with GDI, Nod, Mutants and CABAL. Scrin to be added later. We had Los Angeles half underwater, Area 51, Dino island, Newark airport a mutant city, etc.
* Combat was much more fluid and movement-oriented than most MMORPGs. Range was important for weapons use, and there were layers of counters for the weapon types.
* Creatures had many console-game-boss sensibilities, in that you could expose weaknesses on them and then hit those for extra damage.


The info is from Adam "Ishmael" Isgreen from Petroglyph.


Re: Cancelled [message #245149 is a reply to message #245106] Tue, 13 February 2007 13:34 Go to previous message
SSnipe_deleted is currently offline  SSnipe_deleted
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sorry the links worked before ill see whats up with them
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