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Re: Cancelled [message #245115 is a reply to message #245106] |
Tue, 13 February 2007 04:39 |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
Karma: 0
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Colonel |
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SSnipe wrote on Tue, 13 February 2007 08:53 | we know how they were making a renegade 2 before it got Cancelled but what was Command & Conquer: Continuum?
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I hope this answers your question:
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# Continuum was a MMORPG for people that didn't like MMORPGs (i.e. stand there and swing).
* "C&C meets Zelda meets Counterstrike" - that was the pitch line I always used. C&C universe, Zelda-like controls, Counterstrike style tactical combat.
* Had instanced "crisis zones" in it (this was EQ1 era, remember), hubbed flight routes, scripted boss battles, and a lot of other ideas that have shown up in all the MMORPG since. I guess they were good ideas!
* Set in the Tiberian future, with GDI, Nod, Mutants and CABAL. Scrin to be added later. We had Los Angeles half underwater, Area 51, Dino island, Newark airport a mutant city, etc.
* Combat was much more fluid and movement-oriented than most MMORPGs. Range was important for weapons use, and there were layers of counters for the weapon types.
* Creatures had many console-game-boss sensibilities, in that you could expose weaknesses on them and then hit those for extra damage.
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The info is from Adam "Ishmael" Isgreen from Petroglyph.
My LinkedIn profile
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