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Re: RenGuard Update! [message #242221 is a reply to message #240999] |
Tue, 30 January 2007 07:58 |
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Blazer
Messages: 3322 Registered: February 2003 Location: Phoenix, AZ
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General (3 Stars) Administrator/General |
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As Crimson said, there are some cheats which can *only* be detected client side, mostly memory hacks like full radar and stealth reveal.
RG is far from useless, as the logs show that it blocks dozens of cheaters every-single-day. Yes there are currently bypasses out, but ironically some people are just smart enough to download a cheat but are unable to find the public bypasses.
RG 1.04 will likely be bypassed at some point, but we have built the system to allow easy updates. Just because an update is needed from time to time doesn't make the software useless...doesn't your virus scanner software update every day? Do you then email Norton, etc and tell them that their software is useless? They get PAID to block malicious things and they still have to operate mostly in reactive mode. We are doing the best we can to stop all the cheats that are available, using most of our free time and own money, and we will continue to do so, despite your apparent lack of appreciation and trust.
[Updated on: Tue, 30 January 2007 08:02] Report message to a moderator
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Re: RenGuard Update! [message #242269 is a reply to message #240999] |
Tue, 30 January 2007 12:11 |
Khaos1987
Messages: 10 Registered: December 2006
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Recruit |
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Hey, it's just stupid to expect an anti-virus to stop all the viruses, future and present, without having to update.(Unless it's a sledgehammer) And it's also silly to put that idea onto an anti-cheat program like RenG.
Sure, it's not perfect, but its a flaw to expect that anything will be. If you ask me, the RenG team is doing a damn good job, and online play is significantly safer because of them. I applaud their efforts and wish them nothing but good luck as they test the new version.
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Re: RenGuard Update! [message #242506 is a reply to message #240999] |
Wed, 31 January 2007 11:26 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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I don't mean to be a pain in the ass but ... uhhhh ... it's the end of the month.
N00bstories Director Of Operations
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Re: RenGuard Update! [message #242559 is a reply to message #240999] |
Wed, 31 January 2007 14:36 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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I had to extend the deadline a few days because our schedules didn't mesh for testing. There have been hundreds of lines of code committed in the past few weeks and hours of work almost every single day. I will update you as soon as I have something.
I'm the bawss.
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Re: RenGuard Update! [message #242611 is a reply to message #240999] |
Wed, 31 January 2007 18:55 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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If it takes them that long to get RenGuard 1.04 into private beta testing, then they will not be getting the promised rewards. In order to get the rewards, they only have a few days left. The RenGuard 1.032 beta test is going very well. We sent out Beta 2 yesterday and it's worked very well for our x64/Win2k/Vista users. We're hoping Beta 3 will resolve the problems we had with false positive results on Radar hack.
I'm the bawss.
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Re: RenGuard Update! [message #242625 is a reply to message #242618] |
Wed, 31 January 2007 20:06 |
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cmatt42
Messages: 2057 Registered: July 2004
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General (2 Stars) |
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light wrote on Wed, 31 January 2007 20:32 |
Crimson wrote on Thu, 01 February 2007 14:55 | If it takes them that long to get RenGuard 1.04 into private beta testing, then they will not be getting the promised rewards.
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Is that wise? I see a temptation to declare it ready too early in order to profit.
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I'm sure testing would reveal that sort of thing.
GunKataGaming.net
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Re: RenGuard Update! [message #242749 is a reply to message #240999] |
Thu, 01 February 2007 11:15 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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We tested 1.03 on about 120 different computers. I imagine 1.032's public beta will draw even more participants than that.
I'm the bawss.
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Re: RenGuard Update! [message #243617 is a reply to message #240999] |
Mon, 05 February 2007 16:54 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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And I figured out how to edit headers.
N00bstories Director Of Operations
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Re: RenGuard Update! [message #243630 is a reply to message #240999] |
Mon, 05 February 2007 18:17 |
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Dave Anderson
Messages: 1953 Registered: December 2004 Location: United States
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General (1 Star) |
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My father just installed Windows 2000 on his computer from having Windows ME, and I installed Renegade and Renguard on it only to find out that Renguard doesn't work on Windows 2000.
Do you guys (talking to the BHS team) have any remote idea as to why it works and doesn't work on Windows 2000 platforms?
David Anderson
Founder, Software Consultant
DCOM Productions
Microsoft Partner (MSP)
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Re: RenGuard Update! [message #243660 is a reply to message #240999] |
Mon, 05 February 2007 20:44 |
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luv2pb
Messages: 1488 Registered: February 2004
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General (1 Star) Not everything is as it appears Untouchable |
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tpa69, someone I play with on a regular basis, has a 64bit (windows) laptop and never once had a problem with RG. The people who know me can tell you we play together all the time as well. Don't know why or how but thought I would throw that in there.
N00bstories Director Of Operations
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Re: RenGuard Update! [message #243734 is a reply to message #240999] |
Tue, 06 February 2007 06:58 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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It is still in beta testing. We're currently testing Beta 2 and I'm awaiting Beta 3 any time now. To the best of my knowledge, Beta 2 is working on all OS'es with only a couple users having problems, but all players are getting occasional false positives on radar hack detection.
RenGuard 1.04 is still on track. The backend network was brought up to the mark it needed to be at by the deadline that I set. Some of the feedback from the RenGuard 1.032 beta test is being duplicated into the 1.04 client, and some other rewrites are taking place for the client as well. The guys have been putting in several hours nearly every day this month getting the network stable and free of memory leaks. Progress is going very well.
I'm the bawss.
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Re: RenGuard Update! [message #244246 is a reply to message #240999] |
Thu, 08 February 2007 14:07 |
ballstein
Messages: 94 Registered: July 2006 Location: AL/WY
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Recruit |
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Sorry to be impatient Crimson, any word yet? Also, where can u download that beta version, or can I?
Xboxlive: M32Ballstein
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