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revive a building? [message #242839] Thu, 01 February 2007 19:18 Go to previous message
jnz is currently offline  jnz
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Registered: July 2006
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is it possible with scripts.dll to revive building? and make it functional again? i done:

GameObject * def = Find_Base_Defence(atoi(buffer.substr(pos+1).c_str()));
		Vector3 Pos = Commands->Get_Position(def);
		Create_Building(Commands->Get_Preset_Name(def), Commands->Get_Position(def));



while this works, i want to make the building "clean" again. and redestroyable.

in this case it was the defence Razz

[Updated on: Thu, 01 February 2007 19:19]

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