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Re: Modding Crates [message #241530 is a reply to message #241490] Sat, 27 January 2007 10:00 Go to previous messageGo to previous message
zunnie is currently offline  zunnie
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Registered: September 2003
Location: Netherlands
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bgkill007 wrote on Sat, 27 January 2007 05:34

haha o, i have no clue, so i guess modding crates is out of the question



Not exactly, you can copy the objects.aow from SSAOW to your
Leveledit\Moddir\presets folder and rename it to objects.ddb once
there.

Start leveledit with your mod and goto
Object->Powerup->Soldier Powerups->Upgrade Powerups
here you can mod a dozen or so powerups which are not used in
renegade multiplayer at all.
With existing scripts that come with SSAOW you can add scripts to
them which will (for example but not limited to) change a players
character when they pickup the powerup.
Add JFW_Change_Character_Powerup on the scripts tab to do this.

Make sure btw that you mod these powerups and check "Always
Allow Grant" or nobody will be able to pick it up.
Also dont forget to rename objects.ddb back to objects.aow and copy
it to the server data folder, and always make a copy of the new
objects.aow when something you changed is working, then if you
fuxup something in the future which causes crashes you can revert
fast n easy..


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