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Re: scripts.dll 3.2 is in progress [message #241180 is a reply to message #241168] Thu, 25 January 2007 11:49 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
Karma:
General (3 Stars)
What about a multi scripts loader, I currently have made 43 scripts and plan on many more, and my engine is a slightly modified version of yours and will not work properly if you try to combined my scripts and your scripts, so every time you release a new scripts package I have to rename scripts.dll to scripts_jfw.dll (name doesn't actually matter as long as it has scripts in the first part of it).

Any plans of getting my transparent metal glitch fixed?


 
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