Re: Announcing new AOW Type! [message #238225 is a reply to message #238220] |
Tue, 09 January 2007 14:15 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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darksnipa wrote on Tue, 09 January 2007 15:11 | Forget the vehicle speed change...Infantry speed is what I keep.
Harvester doesn't glitch and doesn't get stuck. I tested it for every map on my server, no glitching, no stuck.
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Thats great about the harvester, normally it is hourglass that really screws it up, the way-path is fine for normal speed, but too much change and it tends to get fussy.
However, your players WILL experiance un-bearable warping with the character speed changes.
Not that i'm trying to flatten your efforts, or making out that I am "uber pro" (because i'm not).
But your mod has been done before, and better... Try thinking of unique ideas, and find a better way to implement them other then objects.ddb mods. It will pay off in the end. =]
[Updated on: Tue, 09 January 2007 14:18] Report message to a moderator
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