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Re: Renegade 2 Screenshots [message #237054 is a reply to message #236944] |
Wed, 03 January 2007 15:38 |
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[NE]Fobby[GEN]
Messages: 1377 Registered: July 2004 Location: Canada
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General (1 Star) |
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Yeah Renegade 2 was what was between Red Alert 2 and C&C Tiberian Dawn.
Putting the pieces together, its rumoured that there's 2 different teams: Allies, and the Scavengers. Scavengers were basically a pro-Soviet insurgency against the Allies, secretly directed by Nod.
That's the logo of the Scavengers faction. Notice how it has Nod's scorpion tale, and the Soviet star, as well as Russian. Also notice the bottom left where it says- Scavengers/Fallen Soviet Empire.
It was also going to introduce the Mammoth tank, as seen on TAS's website. Tri-count = 10,000
Here's a Kirov Airship - notice the Scavenger logo.
This is an untextured Rhinotank
TAS also drew some concept drawings of infantry, as seen below there's 2 versions of the Seal and the Conscript soldier:
There's also a tribute to Renegade 2 on the CnC-Source website. It briefly explains the theme of the game, and provides some more screenshots. It's a huge wealth of information of the possible sequal to Renegade. Here's some info found on the site-
Quote: | Renegade 2 was a project presented to Electronic Arts and was dismissed so it was never made. Renegade 2 was a Westwood project back when WW was still alive. The demo that was made for EA was purely an example of what the engine could handle, they showed it off using extremly high polygon models, a newer W3D format and a modified Renegade engine. That is why in everything we have seen of Renegade 2 has high poly models one of the biggest examples is the Scavenger Refinery map made by Chuck Carter. Other examples are the models that Westwood made for the demo these included a bunch of trees, rocks, Soviet and Allied Units and some Soviet Walls.
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Now since Renegade 2 demo which we've only seen screenshots of and have some of the models from it. We never knew what the story was going to be or anything but its most likly it would follow from Renegade 1's story. Which could have been a really great game if packed with all the features Renegade has now with features to match games like Unreal Tournament or Quake3.
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Now keep in mind here that Renegade 2 was only a show-off demo to EA so what they made for it does not mean it was a Red Alert based Renegade but lets speculate anyway from what they did use. The idea for the Renegade 2 demo though well from the screenshots we've and information we've seen suggest it was based after Red Alert 2 and the fact that one of the screenshots has a Hand of Nod with a smashed Soviet Hammer in its fist instead of the Earth in its grip as normal. Suggest it continued after Red Alert 2 as a transition to the Tiberian series. Which as we all know Red Alert 1 was a prequel to Tiberian Dawn originally until EA made Red Alert 2, so my guess is WW wanted to have some fun by merging them again. Which is really quite a fun idea even though they don't match up (Red Alert 2 the prequel to Tiberian Dawn I don't think so!).
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If this was turned into a full game we'd expect to see a world just before Tiberium crashed down in a meteor as it did in Tiberian Dawn. The falling Soviet empire would be scrapped together from parts like there falling empire, the Allied forces would be suffering from a bad economy because of so much money going into the War Effort. The game would tell the story of how the Soviets became the sneaky Brotherhood of Nod and how the government solved economic problems and formed the Global Defence Iniative.
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So we'd expect to see a more advanced technology then Red Alert 2 but looking scrapped together and made of cheap materials. We'd also see the begining of the change over by some Nod style units being on the Soviets and GDI style units being on GDI. The game would also have to tell somewhere how all the Red Alert 2 technology was lost before Tiberian Dawn. An explanation could be so much money went into the war effort and it costed so much to maintain old projects like the Chronosphere and Iron Curtain where closed down. They were forgotten when Tiberium hit the world years later and it was like a world wide gold rush for organisations.
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There's tonnes of more information out there, including what former Westwood employees have said about Renegade 2. It could've turned out to be a great game, since Westwood was picking up from any mistakes they've made in Ren, and improving the general game. They were also planning to really improve and concentrate on the multiplayer aspect, since most people who have the game loved the multiplayer.
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Re: Renegade 2 Screenshots [message #237067 is a reply to message #236944] |
Wed, 03 January 2007 16:28 |
iSm0k3r0x
Messages: 39 Registered: December 2006
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If Renegade 2 came out, it would probably be the most popular game played. The only reason why I like Renegade is becuase it is unique in every way, not 1 other FPS game out there do you see buildings, nukes, ions, and so forth. This game is still unique to this day, why EA closed down Renegade 2, I have no idea.
The graphics, even though Ren graphics aren't that great, the Ren 2 graphics look a lot better than Rens. If there was a way to convince EA to continue with Renegade 2, I sure as well would.
Speaking of which, Tiberium Wars is comming out real soon (March 28th) which for sure I'm going to try. Maybe another Renegade will come out based off that, which honestly would be pretty cool.
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Re: Renegade 2 Screenshots [message #237077 is a reply to message #237067] |
Wed, 03 January 2007 16:43 |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
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Colonel |
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Actualy, the CnCNZ interview with Adam Isgreen shows that Renegade2 was PRETTY FAR in development when EA canceled it.
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# Renegade 2 was a Red-Alert 2 inspired version of Renegade that embraced the C&C multiplayer game mode as the core game play. You could build defenses on build pads, destroy and rebuild buildings, and directly or indirectly command units. The story was about a renegade Soviet commander who launches an assault on U.S. soil to restore pride to his family (He was a Romanov) after their defeat in RA2.
* There was to be some humor in the missions - you had an Idaho mission that you could knock over a giant fake potato that was the town's symbol and roll it down a hill at enemies.
* "1941" inspired boardwalk scenario with giant ferris wheel.
* The giant ants were back in yet another secret mission.
* There was an entire sub-game with spies stealing enemy tech and dogs detecting them.
* Yes, you could play as a dog. The catch was you couldn't communicate / type to your friends, but you could bark.
* The first mission was to take place at the Marin Headlands with the Golden Gate Bridge in the background. Kirovs were bombing the city, while a giant squid took down an Allied Carrier in the bay right behind your base. Epic coolness!
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iSm0k3r0x wrote on Thu, 04 January 2007 01:28 | Tiberium Wars is comming out real soon (March 28th) which for sure I'm going to try. Maybe another Renegade will come out based off that, which honestly would be pretty cool.
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I think that we'll have a better chance of making a Tiberium Wars TC for Renegade. I had some plans for something like that, but finding a good team these days is a real pain...
EDIT: Not to forget that i haven't modded Renegade since before jonwil started releasing the scripts.dll...
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[Updated on: Wed, 03 January 2007 16:45] Report message to a moderator
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Re: Renegade 2 Screenshots [message #237081 is a reply to message #236944] |
Wed, 03 January 2007 16:50 |
iSm0k3r0x
Messages: 39 Registered: December 2006
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I'm sick of addons.
The Starwars (Still in development) looks like crap. I don't know what they are calling it but it looks like crap, honestly.
A Path Beyond isn't even fun, the maps are ridiculously huge, while barley anyone plays (Somedays it would be pretty active).
C&C Reborn was horrible, glitchy and whatnot. The newer version still in development looks horrible.
There was a Sole Survivor, which was pretty fun I will admit, seeing it was pratically capture the flag (Also had a little fun mission added to it). Sole Survivor was a good add on becusae it didn't have too much in to it. It was a fun multiplayer experience.
Renegade can be used for so much, you have your skins, maps, RenGuard, mods (IE: A path beyond), Server side mods, and probably more out there. It's basically a free game that people can easily modify. I don't like it.
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Re: Renegade 2 Screenshots [message #237084 is a reply to message #237080] |
Wed, 03 January 2007 16:55 |
iSm0k3r0x
Messages: 39 Registered: December 2006
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Mad Ivan wrote on Wed, 03 January 2007 18:49 |
icedog90 wrote on Thu, 04 January 2007 01:46 | Holy crap, Renegade 2 would have been soooo good...
Westwood was a brilliant company.
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Hey, after all we're talking about the creators of the father of modern RTS
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Especially that. Westwood made RTS's HUGE. When I was in elementary school (1990's) about every one of my friends had a C&C Game. If not for Computer, they had it for Nintendo 64. Everyone played it. Red Alert, all the expansions (My favorite was The Aftermath), Tiberium Sun, Red Alert 2, then I started playing Tiberium Sun 2. When Yuris Revenge came out it was all I played. I will admit, WarCraft III is probably the most played RTS out there right now (I'm not too sure about Generals, but that was EA made). Westwood shouldn't have sold their company to EA, but I don't think they had a choice..
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Re: Renegade 2 Screenshots [message #237085 is a reply to message #237081] |
Wed, 03 January 2007 16:56 |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
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Colonel |
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It Depends on the POV:
iSm0k3r0x wrote on Thu, 04 January 2007 01:50 |
The Starwars (Still in development) looks like crap. I don't know what they are calling it but it looks like crap, honestly.
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It's dead, HTMLGod canceled it.
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A Path Beyond isn't even fun, the maps are ridiculously huge, while barley anyone plays (Somedays it would be pretty active).
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APB is ment for bigger teams and bigger battles. It's more tactical-oriented than your average FPS.
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C&C Reborn was horrible, glitchy and whatnot. The newer version still in development looks horrible.
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The old version SUCKS INDEED. Hopefully, we'll see something fast-paced, futuristic and effective soon.
Quote: | There was a Sole Survivor, which was pretty fun I will admit, seeing it was pratically capture the flag (Also had a little fun mission added to it). Sole Survivor was a good add on becusae it didn't have too much in to it. It was a fun multiplayer experience.
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Indeed, too bad it was canceled and DriReign died...it had potential...all it need were better graphics...it would have rocked.
You forgot to add the 20+ "Renegade2 Mods" that were in development but never saw the light of day...
Quote: | Renegade can be used for so much, you have your skins, maps, RenGuard, mods (IE: A path beyond), Server side mods, and probably more out there. It's basically a free game that people can easily modify.
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That's the best part. If you have a concept and you are creative enough to expand it, you've got it made.
All you need are people to help you.
EDIT:
Quote: | Westwood shouldn't have sold their company to EA, but I don't think they had a choice..
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It wasn't their decision. It was Virgin Interactive's. They were the owners of WS at that time.
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[Updated on: Wed, 03 January 2007 16:58] Report message to a moderator
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Re: Renegade 2 Screenshots [message #237088 is a reply to message #236944] |
Wed, 03 January 2007 16:59 |
icedog90
Messages: 3483 Registered: April 2003
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General (3 Stars) |
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You know, all we need are people who are willing and have the skill to finish Renegade 2 the way it would have been, and a good open-source game engine. But then, there is that copyright problem with EA. That would be the hardest part.
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Re: Renegade 2 Screenshots [message #237091 is a reply to message #236944] |
Wed, 03 January 2007 17:02 |
iSm0k3r0x
Messages: 39 Registered: December 2006
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Renegade Community, even though still alive, isn't active at all. 700 people on daily at a time, not enough for all these mods. Skins and Maps do make this game a little more fun, Lightwave being my favorite of all mods for Renegade period, even though a map
Skins do bring this game to a disadvantage for a lot of players though. You have those people who use bright skins for stealth tanks (Making it impossible to hide) and loud sounds for stealth tanks (Making it impossible to even be steatlhy). Which is why I don't really like Skins, seeing I used skins, and advantage (Stealth, yeah, I know) but then I like the default colors and styles, and using stealth skins basically is just retarded which kinda made me realise how stupid I was for using them, I just use basic skins. I don't know, it might be just me, I don't really like skins.
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Re: Renegade 2 Screenshots [message #237094 is a reply to message #237093] |
Wed, 03 January 2007 17:04 |
iSm0k3r0x
Messages: 39 Registered: December 2006
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Canadacdn wrote on Wed, 03 January 2007 19:02 | No way EA would let anyone make a Renegade 2 game, especially open-source, and ESPECIALLY without them profiting from it.
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Yeah, Renegade 2 is basically, well, fucked...
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Re: Renegade 2 Screenshots [message #237095 is a reply to message #237092] |
Wed, 03 January 2007 17:04 |
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Canadacdn
Messages: 1830 Registered: September 2005 Location: Temple of Nod
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General (1 Star) PLECOS MASTER |
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Mad Ivan wrote on Thu, 04 January 2007 02:02 |
Canadacdn wrote on Thu, 04 January 2007 01:59 | *Points to sig*
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Heh, sorry about that. That reminded me, i should download Roleplay, never played it before
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Rp2 is a great fun "sandbox" map similar to GTA. We are in desperate need for support.
[Updated on: Wed, 03 January 2007 17:04] Report message to a moderator
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Re: Renegade 2 Screenshots [message #237097 is a reply to message #237094] |
Wed, 03 January 2007 17:06 |
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Mad Ivan
Messages: 513 Registered: February 2003 Location: United Kingdom
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Colonel |
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iSm0k3r0x wrote on Thu, 04 January 2007 02:04 |
Canadacdn wrote on Wed, 03 January 2007 19:02 | No way EA would let anyone make a Renegade 2 game, especially open-source, and ESPECIALLY without them profiting from it.
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Yeah, Renegade 2 is basically, well, fucked...
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The only options left are making a mod for an existing EA product (eg. Renegade or BF2142) or waiting for EA...for some strange reason ( ) i highly doubt the second..
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Quote: | I just wish all of the great ideas behind Renegade 2 wouldn't go to waste...
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Well, apb is close to Ren2 storyline-wise, so some stuff could go over there.
Remember that they are already doing Giant Ants. Now all they need is the Dog/Spy mini-game
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[Updated on: Wed, 03 January 2007 17:08] Report message to a moderator
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